Dungeon Crawl Stone Soup version 0.35-a0-1302-g3688bb2859 (webtiles) character file. Game seed: 5060916188487200951 367 Nerf the Conjurer (level 6, -5/41 HPs) Began as a Demonspawn Conjurer on Oct 16, 2026. Slain by Edmund ... wielding a +2 flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:03:34 (3404 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 3404, Time: 00:03:34 Health: -5/41 AC: 6 Str: 7 XL: 6 Next: 40% Magic: 1/13 EV: 16 Int: 20 God: Gold: 190 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +2 pair of boots Will ..... b - amulet of magic regeneration Stlth ++ e - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: demonic guardian 1, sharp scales 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 190 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +2 pair of boots (worn) g - the +0 robe "Aczuv" {rElec rF++ rCorr Str-5} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. h - an orb of pyromania Jewellery b - an amulet of magic regeneration (worn) d - an amulet of guardian spirit e - a +5 ring of evasion (worn) Talismans c - a scarab talisman Wands e - a wand of charming (9) a - a wand of flame (17) Scrolls e - 2 scrolls of amnesia {unknown} h - 3 scrolls of enchant weapon {unknown} m - a scroll of fog {unknown} o - a scroll of immolation {unknown} q - a scroll of blinking {unknown} u - a scroll of poison {unknown} v - a scroll of noise {unknown} y - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} j - 2 potions of attraction {unknown} k - a potion of resistance {unknown} l - 3 potions of mutation {unknown} n - 2 potions of ambrosia {unknown} p - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 6.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Swiftness Air 4% N/A 34% 3 Airstrike Air 2% 2d(1-17) 75% 4 Cause Fear Hex 2% N/A 75% 4 Ignite Poison Fire/Alch 4% N/A 75% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26567 Temple: D:4-7 Altars: Ru Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/41 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (moderately wounded, 88% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund completely misses you. You now have 5/13 mp. The searing ray hits Edmund! Edmund is heavily wounded. Edmund mutters, "Who needs spells, anyway?" Edmund barely misses you. You now have 4/13 mp. The searing ray hits Edmund. Edmund is heavily wounded. Edmund misses you. The searing ray hits Edmund! Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You take 6 damage, and have 5/41 hp. You now have 3/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (severely wounded, ally target, 88% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund closely misses you. You now have 2/13 mp. The searing ray misses Edmund. Your ufetubus barely misses Edmund. Your ufetubus closely misses Edmund. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" ...................#............. .....###...........#............# .....##............#............. .....##............#............. ...####....#......##............. ...####....#......##............. ...........#......#.............. .......#####.....5#............#. ................@@............... .........##########.............. .........##########....รท..###.... ..................'.......# #.... ######...........##.......###.... ##...............##.........#.... .#...............######.....#.... .................# #.....#.... #.#'#.###........######.....#.... You could see Edmund (ally target) and a friendly ufetubus (summoned). Vanquished Creatures 2 scorpions (D:4) 2 howler monkeys 2 bombardier beetles Jessica (D:3) An orc wizard (D:3) 2 adders 2 ribbon worms (D:3) 3 orcs (D:3) 3 endoplasms 7 hobgoblins 4 quokkas 3 ball pythons 5 bats 4 frilled lizards 4 goblins 5 kobolds A rat (D:3) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Found a faded altar of an unknown god. 847 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 847 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 979 | D:1 | Learned a level 2 spell: Searing Ray 1911 | D:3 | Reached XP level 3. HP: 16/24 MP: 1/7 2055 | D:3 | Reached skill level 5 in Conjurations 2055 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2055 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/9 2431 | D:3 | Encountered Jessica 2435 | D:3 | Killed Jessica 2436 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/10 2443 | D:3 | Got Jessica's Primer on Ensorcelling 2964 | D:4 | Found a sacrificial altar of Ru. 2980 | D:4 | Identified the +0 robe "Aczuv" {rElec rF++ rCorr Str-5} 3321 | D:5 | Entered Level 5 of the Dungeon 3344 | D:5 | Encountered Edmund 3353 | D:4 | Reached skill level 6 in Conjurations 3353 | D:4 | Reached XP level 6. HP: 27/41 MP: 7/12 3404 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners, basic_ecumenical_altar, fountainhead, grunt_decor_one_mirror D:2: layout_loops_ring, kennysheep_big_empty_room, minivault_19, grunt_decor_fettered, serial_bayou_lake_a D:3: layout_basic, minmay_stone_trees_small, kennysheep_jessica_study D:4: layout_basic, hangedman_ru_absence D:5: layout_basic, grunt_temple_overflow_open, serial_shops, nicolae_shop_just_a_little_nook, cheibrodos_gnoll_hut, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 67 | 37 || 104 Searing Ray | 2 | 11 || 13 Read: Fear | | 1 || 1 Armour: Robe | 9 | 18 || 27 Dodge: Dodged | 10 | 16 || 26 Form: Default | 2 | || 2 Scarab | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3431 | 3285 | 146 | 140 | 2846 | 5 | 686.2 | Dungeon | 3431 | 3285 | 146 | 140 | 2846 | 5 | 686.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:3: 857 daAuts D:4: 807 daAuts D:2: 763 daAuts D:5: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+