Nerf Level 1 of the Dungeon [Shop] Myawedgh's Antique Weapon Shoppe a +0 hand axe of distortion (228 gold) a +0 club (12 gold) a +0 mace (72 gold) a +0 mace (72 gold) a +0 short sword (72 gold) the +9 sling "Koibra" {freeze, Str+6 Int+4} (1816 gold) Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 flail of protection (388 gold) a +0 mace (72 gold) a +3 whip (468 gold) a +0 trident (84 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -20, D:1) a hobgoblin corpse (skeletalised by now) (17, -14, D:1) a +0 hand axe (20, -17, D:1) a rat skeleton (23, -13, D:1) a +0 dagger (25, -15, D:1) a quokka corpse (skeletalised by now) (26, -18, D:1) a rat corpse (skeletalised by now) (27, -21, D:1) a +0 club a +0 robe (32, -23, D:1) a +0 leather armour (44, -40, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (7, 16, D:2) a +0 club (9, 1, D:2) a +0 dagger (12, 10, D:2) a frilled lizard skeleton a jackal skeleton (12, 15, D:2) an adder skeleton (20, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, 19, D:2) a rat corpse (skeletalised by now) (28, 10, D:2) an adder corpse (skeletalised by now) (28, 16, D:2) a +0 club (30, 32, D:2) a +0 chain mail the human corpse of Terence (skeletalised by now) (35, 1, D:2) a +0 chain mail (38, 42, D:2) a hobgoblin corpse (skeletalised by now) (47, 20, D:2) a hobgoblin corpse (skeletalised by now) (48, 26, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jyphunupt's Weapon Shoppe a +0 halberd (56 gold) a +0 long sword (49 gold) a +2 long sword of holy wrath (256 gold) a +0 shortbow (42 gold) a +1 quarterstaff of rebuke (168 gold) 3 boomerangs (84 gold) a +0 whip of electrocution (114 gold) a +0 trident (49 gold) a +3 vampiric spear (364 gold) 4 poisoned darts (33 gold) the +12 dagger "Dosorrot" {flame, Bane +Blink rElec SInv} (1243 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:3) an adder skeleton (0, 19, D:3) a +0 leather armour (1, 9, D:3) a rat skeleton (2, 1, D:3) a jackal skeleton a jackal skeleton (34, -3, D:3) a +0 club (35, -7, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton (35, -6, D:3) a +0 trident a +0 ring mail a +0 hand axe an orc skeleton (35, 27, D:3) a +0 ring mail (36, 27, D:3) a quokka corpse (skeletalised by now) (40, 30, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 5, D:3) a +0 whip (53, 5, D:3) 3 atropa-tipped darts (53, 25, D:3) a +0 mace (59, 21, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (4, -2, D:4) a +0 whip a gnoll corpse (6, -7, D:4) a +0 spear (7, -7, D:4) a +0 spear a +0 spear a gnoll corpse (14, 15, D:4) a +0 helmet of intelligence (unseen) (16, 0, D:4) a potion of might (16, 15, D:4) a potion of curing (18, 12, D:4) a +0 whip a gnoll corpse (18, 14, D:4) a potion of curing (20, 4, D:4) an amulet of faith