Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 6292674664002347211 17 Nerf the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (342 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 342, Time: 00:01:05 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 39% Magic: 2/5 EV: 11 Int: 18 God: Gold: 52 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5658 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You close the door. A gnoll opens the door. There is a stone staircase leading down here. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You now have 0/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. MP restored: 3 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Health restored: 19 You now have 2/5 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........####.###########.#(##### )......[.# #.# #######.#.# #++####..# #.## #.......#.# ....###..# #..# #.......#.##### .....##..# ##.# #.......'...... ß....##..# #.## #.......#.##### ......#..# #..# #########.####. ......#..# ##.### #...... .##...#..# #.@.## #..#### ####..#..# #.)..# ###.## # '<>+..'..# #....# #...# # ####..#..# #....# ##.#.##### .##...#..# #....#####..#..... ....ß.#..# ###'###......#### ......#..# #.###......# ...ß.##..# #..........# .....##..# ####.......# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Discovered your monstrous ancestry. 342 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 342 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 22 Drink: Magic || 2 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 342 | 342 | 0 | 0 | 262 | 1 | 342.0 | Dungeon | 342 | 342 | 0 | 0 | 262 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+