Dungeon Crawl Stone Soup version 0.35-a0-226-g1c2cba714e (webtiles) character file. Game seed: 6720340011167609480 550 Newbee the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Mar 20, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:37 (3292 turns). Newbee the Conjurer (Deep Elf Conjurer) Turns: 3292, Time: 00:04:37 Health: -3/36 AC: 3 Str: 4 XL: 7 Next: 7% Magic: 4/18 EV: 11 Int: 25 God: Gold: 201 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + . . (50%) f - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lethally poisoned (-3 -> -12) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons b - a +1 devious dagger f - a +1 dagger of venom (weapon) Missiles d - a throwing net {!f} Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery e - a ring of protection from fire (worn) Wands c - a wand of iceblast (3) Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of summoning {unknown} h - a scroll of enchant armour {unknown} m - 2 scrolls of identify {unknown} q - a scroll of blinking {unknown} Potions g - a potion of magic f - 3 potions of mutation {unknown} j - a potion of brilliance {unknown} k - a potion of moonshine {unknown} l - a potion of might {unknown} n - 3 potions of curing {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations + Level 2.4 Translocations * Level 3.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 11% 2 Jinxbite Hex 14% 2d2 11% 2 Forge Blazeheart Golem Fire/Frge 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ogre is almost dead. You finish channelling your searing ray. The ogre closely misses you. 현재 남은 마력은 [10/17] 입니다. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) You have reached level 7! 현재 남은 마력은 [8/18] 입니다. You stop channelling your searing ray. You encounter a water moccasin. The water moccasin leaves your sight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. 현재 남은 마력은 [6/18] 입니다. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall. The water moccasin is almost dead. 현재 남은 마력은 [2/18] 입니다. There is an escape hatch in the floor here. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You slide downwards. The hatch slams shut behind you. You die... ### ... ..# #.. #.# #.# #.# #@# #..$...# ######## There were no monsters in sight! Vanquished Creatures Edmund (D:4) A black bear (D:3) An ogre (D:4) A jelly (D:4) A clockroach (D:3) An iguana (D:4) Ijyb (D:3) 2 orc wizards (D:3) 3 gnolls (D:3) An adder (D:3) 8 dart slugs 6 orcs (D:3) 3 endoplasms 3 hobgoblins 2 quokkas 5 ball pythons 4 bats 4 frilled lizards 14 goblins 4 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newbee the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 130 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:2 | Reached skill level 5 in Conjurations 891 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1741 | D:2 | Found a blossoming altar of Fedhas. 1862 | D:3 | Encountered a black bear 1876 | D:3 | Killed a black bear 1877 | D:3 | Reached skill level 5 in Spellcasting 1877 | D:3 | Reached XP level 4. HP: 14/24 MP: 2/13 1882 | D:3 | Learned a level 4 spell: Fulminant Prism 1887 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1931 | D:3 | Encountered Ijyb 2134 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2296 | D:3 | Reached skill level 1 in Alchemy 2685 | D:3 | Reached skill level 1 in Translocations 2770 | D:3 | Found a faded altar of an unknown god. 2823 | D:3 | Reached XP level 6. HP: 28/32 MP: 12/16 2858 | D:3 | Found a snail-covered altar of Cheibriados. 2903 | D:3 | Killed Ijyb 3118 | D:4 | Encountered Edmund 3132 | D:4 | Killed Edmund 3282 | D:4 | Reached XP level 7. HP: 3/36 MP: 8/18 3291 | D:4 | HP: 1/36 [water moccasin (5)] 3292 | D:5 | Entered Level 5 of the Dungeon 3292 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: mumra_celtic_spiral_tile, layout_basic, basic_altar D:3: kennysheep_the_goblin_king, layout_rooms, nicolae_overflow_ecumenical_swirl D:4: serial_bayou_shore_a, layout_basic, uniq_edmund D:5: layout_loops_ring, old_standard_altar, amethyst_overflow_temple_binary, gammafunk_temple_overflow_elements, minmay_temple_entry_glassed_door, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Alchemy | 2 3 | 3.7 Translocations | 1 2 | 2.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | | || 8 Melee: Dagger | 8 | | || 8 Cast: Magic Dart | 59 | 49 | || 108 Searing Ray | 2 | 15 | || 17 Fulminant Prism | | 2 | || 2 Iskenderun's Myst | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armour: Robe | 4 | 13 | 1 || 18 None | 5 | 11 | || 16 Dodge: Dodged | 12 | 10 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3291 | 3098 | 193 | 25 | 2605 | 5 | 658.2 | Dungeon | 3291 | 3098 | 193 | 25 | 2605 | 5 | 658.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1386 daAuts D:3: 978 daAuts D:1: 709 daAuts D:4: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+