Newbee Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -11, D:1) a ball python corpse (skeletalised by now) (7, -15, D:1) a ball python skeleton (10, 1, D:1) a +0 club 4 stones (22, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 16, D:1) a bat corpse (skeletalised by now) (31, 7, D:1) an adder corpse (skeletalised by now) (31, 8, D:1) an adder corpse (skeletalised by now) (37, 14, D:1) a quokka corpse (skeletalised by now) (50, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -12, D:2) a frilled lizard corpse (skeletalised by now) (5, 8, D:2) a +0 club (7, 9, D:2) a +0 dagger (8, 10, D:2) a kobold skeleton (10, -6, D:2) a +0 scale mail (11, 20, D:2) a +0 whip 2 stones (12, -6, D:2) a +0 whip (14, -6, D:2) a bat corpse (skeletalised by now) (23, 11, D:2) a +0 club Level 3 of the Dungeon (9, 2, D:3) a +0 mace (11, -31, D:3) an inkwell talisman (11, 8, D:3) 7 gold pieces (15, -7, D:3) a +0 whip a kobold skeleton (21, -31, D:3) a ball python skeleton (23, -31, D:3) a +0 hand axe (23, -21, D:3) a +0 ring mail a ball python skeleton (26, -4, D:3) the quill talisman of Jujof Qodgh {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (38, -8, D:3) a +0 dagger (47, -10, D:3) a +0 mace (51, -23, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (51, -6, D:3) a +0 robe Level 4 of the Dungeon (3, -3, D:4) a +0 short sword (14, -6, D:4) a curare-tipped dart (16, -6, D:4) the +0 robe "Evutid" {-Tele Harm rPois rC-} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (unseen) (19, 20, D:4) a +0 mace a +0 chain mail (23, 4, D:4) a potion of curing (31, -15, D:4) a +1 dagger of speed (36, -12, D:4) a dart slug corpse (49, 17, D:4) a rat skeleton