Dungeon Crawl Stone Soup version 0.34-a0-2024-gd4ab456d0b (webtiles) character file. Game seed: 11175202199480394604 10 NightChase the Vexing (level 2, 0/19 HPs) Began as a Human Wanderer on Jan 16, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:13 (641 turns). NightChase the Vexing (Human Wanderer) Turns: 641, Time: 00:03:13 Health: 0/19 AC: 4 Str: 12 XL: 2 Next: 20% Magic: 2/3 EV: 10 Int: 11 God: Gold: 57 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) c - a +0 leather armour (worn) Talismans d - an inkwell talisman Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} Potions A - a potion of attraction Skills: - Level 1.0 Dodging + Level 2.3 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Invocations - Level 3.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 7% N/A 34% 3 Gloom Hex/Necr 6% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 58%) The rat resists with significant effort. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #....#.#.####..### ...............†.. #....#..########## #.. #..†....... # #...####### . #####...#######. ...## ................ ......################.#######. #...†.....J@.......# ......#.###.##.######### ###.# #.# #.#......... #$# ..# #^########## # .#.# #ß# ..#.# #^# g# #.# #.# .. #.# #.. ### You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NightChase the Human Wanderer began the quest for the Orb. 0 | D:1 | NightChase set off with the following items: a +0 dagger, a | +0 helmet, a +0 leather armour, an inkwell talisman, a | potion of attraction; and the following spell memorised: | Slow; and the following spells available to memorise: | Tukima's Dance, Gloom. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 443 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/3 641 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, ebering_dispersal_statue_hall, minmay_surrounded Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.0 Spellcasting | | 1.0 Hexes | | 3.0 Invocations | | 1.0 Shapeshifting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Dagger || 77 Cast: Slow || 9 Stab: Sleeping || 1 Armour: Leather armour || 43 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 641 | 0 | 0 | 492 | 1 | 641.0 | Dungeon | 641 | 641 | 0 | 0 | 492 | 1 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+