Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 14510727423658155086 21 Nightening the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 4, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (815 turns). Nightening the Conjurer (Deep Elf Conjurer) Turns: 815, Time: 00:01:19 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 5/8 EV: 12 Int: 22 God: Gold: 72 SH: 0 Dex: 19 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +6 ring of dexterity (worn) Wands l - a wand of flame (9) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} f - a scroll of poison {unknown} g - 2 scrolls of fear {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic k - a potion of enlightenment {unknown} m - a potion of mutation {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. Found 6 stones. Found 6 darts of disjunction. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a scroll labelled POCZAWA LEUPE. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something. Something hits you! Ouch! That really hurt! You die... #....(# ##.## ###.### #.# #.# #.# #.# ##'## #.# ##...# #.## ##..... #####..#### #...... #.........##....... #.@#.......+....... #..##.....##....... #..##..#..###...... #..##..#..# ##..... #..###.#..# ##...# #$.# #.#..# ##+# #... .....# #. #..?. #. ##### #. There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 4 ball pythons 2 frilled lizards (D:2) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nightening the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 282 | D:1 | Learned a level 2 spell: Searing Ray 365 | D:1 | Reached skill level 5 in Conjurations 656 | D:2 | Identified the +3 short sword of Dishonour {drain, Str+3 | Int+2} 806 | D:2 | Noticed Sigmund 815 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms D:2: layout_loops_corners, corexii_item_surrounded_by_moat, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 770 | 40 | 0 | 679 | 2 | 405.0 | Dungeon | 810 | 770 | 40 | 0 | 679 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 527 daAuts D:2: 282 daAuts