OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, 21, D:1) a frilled lizard skeleton (4, 21, D:1) a bat skeleton (6, 26, D:1) a rat skeleton (7, 3, D:1) a +4 whip (12, -13, D:1) a +0 robe (14, 19, D:1) a +0 whip (19, 10, D:1) a bat corpse (skeletalised by now) (25, 24, D:1) a hobgoblin corpse (skeletalised by now) (27, 1, D:1) a rat skeleton a hobgoblin skeleton (29, -10, D:1) a +0 short sword (29, -4, D:1) a bat skeleton (32, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 0, D:1) a quokka corpse (skeletalised by now) (40, 0, D:1) a +0 club (40, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 28, D:2) a bat corpse (skeletalised by now) (2, 25, D:2) a +0 chain mail (10, 14, D:2) 3 poisoned darts (10, 24, D:2) a +0 spear (11, -5, D:2) a jackal skeleton a jackal skeleton a rat skeleton (11, 23, D:2) a +0 leather armour (18, -24, D:2) a +0 ring mail (23, -17, D:2) a +0 sling (34, 33, D:2) a +0 whip (36, -7, D:2) a +0 flail (37, 24, D:2) a +0 dire flail (44, 25, D:2) a +1 dagger of venom (59, -18, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +3 dagger a goblin skeleton a goblin skeleton (3, -7, D:3) a +0 dagger a +0 club (4, -7, D:3) a +0 club (4, 5, D:3) a parchment of Animate Dead (5, -6, D:3) a +0 dagger (5, -5, D:3) a +0 club a +0 falchion a +0 animal skin a +0 helmet (7, -6, D:3) a +0 dagger (9, -9, D:3) a +0 sling 6 poisoned darts (16, -28, D:3) a +0 whip a stone (23, -5, D:3) a +0 short sword (24, -4, D:3) a +0 short sword (26, -16, D:3) a +0 plate armour (32, -5, D:3) a +0 dagger (33, -21, D:3) a +0 hand axe (33, -4, D:3) a +0 whip (33, -3, D:3) a +0 whip a +0 leather armour (35, -32, D:3) a +0 hand axe (36, -32, D:3) a +0 hand axe a +0 chain mail (36, -3, D:3) a +0 mace of protection a +1 dagger of venom a +0 robe (37, -3, D:3) a +0 dagger a +3 hand axe a +0 scale mail (42, -18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, 44, D:4) a +0 flail a +0 spear a +0 whip a +0 robe (14, -5, D:4) a +0 dagger (14, 35, D:4) an amulet of guardian spirit (16, -4, D:4) a +1 dagger of flaming (16, 48, D:4) a +0 dagger (29, 3, D:4) a +0 spear a +0 leather armour (34, 26, D:4) a +0 buckler (36, 19, D:4) a +0 flail (36, 41, D:4) a +0 short sword 5 stones (36, 42, D:4) a +0 leather armour (56, 19, D:4) a +0 hand axe (68, 19, D:4) a +0 club (70, 17, D:4) a +0 quarterstaff Level 5 of the Dungeon (16, -14, D:5) a +0 whip (25, -3, D:5) a +0 giant spiked club (32, -3, D:5) a +0 sling (40, 0, D:5) a +0 ring mail (43, 0, D:5) a +0 dagger a +0 robe (48, -9, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Feateuz's General Store a phial of floods (560 gold) a +0 double sword (378 gold) a lightning rod (4/4) (560 gold) 3 poisoned darts (25 gold) a condenser vane (560 gold) a parchment of Petrify (189 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (770 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a scroll of enchant weapon (105 gold) [Shop] Ydgho's Book Boutique a parchment of Scorch (121 gold) a parchment of Blink (121 gold) a parchment of Malign Gateway (324 gold) a parchment of Summon Seismosaurus Egg (202 gold) a parchment of Summon Horrible Things (364 gold) a parchment of Ignite Poison (202 gold) a parchment of Searing Ray (121 gold) [Shop] Jilesm's Jewellery Shop (Shop contents are unknown) [Shop] Vunwaime's General Store a potion of moonshine (12 gold) a potion of curing (36 gold) a +0 falchion (36 gold) a parchment of Summon Forest (194 gold) a scroll of vulnerability (48 gold) a potion of haste (unknown) (120 gold) a lightning rod (4/4) (480 gold) a scroll of identify (24 gold) a parchment of Summon Mana Viper (194 gold) a lightning rod (4/4) (480 gold) a +0 leather armour (24 gold) an amulet of the acrobat (360 gold) (0, 0, D:6) 2 darts of disjunction (5, 17, D:6) a +0 giant club (15, 38, D:6) a +0 ring mail (21, 32, D:6) a +0 leather armour (23, 11, D:6) a +0 dagger a +0 robe (26, 31, D:6) a +0 war axe (30, 35, D:6) a +0 quarterstaff (34, 16, D:6) a +0 ring mail (38, 13, D:6) a +0 club (38, 15, D:6) a parchment of Spellspark Servitor (39, 13, D:6) 10 gold pieces (39, 14, D:6) a scroll of identify (39, 15, D:6) 11 gold pieces (44, 35, D:6) a +0 whip (46, 14, D:6) 2 potions of resistance (47, 31, D:6) a +0 trident a +0 leather armour (48, 31, D:6) a +0 dagger a +0 robe (49, 27, D:6) 4 poisoned darts Level 7 of the Dungeon (18, -17, D:7) a +0 hand axe a +0 leather armour (18, -16, D:7) a +0 hand axe (19, -18, D:7) a +0 flail of protection (19, -15, D:7) a +0 club (20, -19, D:7) a +0 club a +0 leather armour (20, -14, D:7) a +0 club 3 boomerangs a +0 leather armour (20, -13, D:7) a +0 dagger 3 boomerangs a +0 flail a +0 ring mail (23, -10, D:7) a +0 flail a +0 leather armour (38, -28, D:7) a +0 scimitar (38, -16, D:7) a +0 dagger 8 poisoned darts (39, 4, D:7) a +0 hand axe (41, -24, D:7) a +0 dagger a +0 robe (41, -23, D:7) a +0 hand axe a +0 leather armour (41, -22, D:7) a +0 hand axe a +0 ring mail (41, -21, D:7) a +0 club (42, -22, D:7) a +0 dagger a +0 scale mail (42, -21, D:7) a +0 dagger (45, -14, D:7) a +0 spear (47, -14, D:7) a +0 club a +0 robe (48, -14, D:7) a +0 flail (49, -14, D:7) a +0 flail Level 8 of the Dungeon (4, -27, D:8) a +0 dagger (5, -36, D:8) a +0 dagger 3 stones a +0 robe (12, -27, D:8) a +0 giant club a +0 giant club (16, -28, D:8) a +0 club (18, -31, D:8) a +0 short sword 2 stones a +0 club (19, -30, D:8) a +0 dagger 3 poisoned darts (21, 4, D:8) a +0 whip (23, -28, D:8) a +1 mace of draining a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (23, -27, D:8) a +0 scimitar a +0 scale mail (23, 16, D:8) a +0 shortbow (30, -27, D:8) a +0 shortbow (33, -3, D:8) +0 fire dragon scales (34, -25, D:8) a +0 dagger (35, -22, D:8) a +0 quarterstaff (45, -31, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Javvas's Book Shoppe a parchment of Platinum Paragon (459 gold) a parchment of Call Imp (137 gold) a parchment of Ozocubu's Armour (183 gold) a parchment of Iskenderun's Mystic Blast (229 gold) a parchment of Metabolic Englaciation (275 gold) a parchment of Foxfire (91 gold) a parchment of Iskenderun's Battlesphere (229 gold) a parchment of Dispel Undead (229 gold) a parchment of Death's Door (459 gold) a parchment of Forge Monarch Bomb (321 gold) (0, 0, D:9) a +0 short sword (5, -11, D:9) a +0 halberd (5, -10, D:9) a +0 spear (6, -11, D:9) a +0 scale mail (6, -8, D:9) a +0 club (7, -11, D:9) a +0 club (12, 17, D:9) a +0 dagger (12, 18, D:9) a +0 mace (13, 18, D:9) a +0 dagger a +0 club a +0 leather armour (13, 20, D:9) a +0 short sword (34, 15, D:9) a +0 hand axe (34, 16, D:9) a +0 scimitar (34, 17, D:9) a +0 dagger (34, 18, D:9) a +0 lajatang (34, 19, D:9) a +0 sling (48, 14, D:9) a +0 war axe a +0 animal skin (49, 18, D:9) a +0 dagger (53, 18, D:9) 4 poisoned darts (54, -1, D:9) a +1 whip of freezing a +0 robe (59, 33, D:9) a +0 club (59, 34, D:9) a +0 flail (60, 4, D:9) a +0 ring mail (60, 33, D:9) a +0 club (60, 34, D:9) a +0 club a +1 leather armour of fire resistance (61, 21, D:9) a +0 halberd a +0 robe an orb of energy (61, 33, D:9) a +0 club a +0 robe (61, 34, D:9) a +0 spear Level 10 of the Dungeon [Shop] Hucez's Assorted Antiques a scroll of identify (46 gold) a scroll of identify (46 gold) a phantom mirror (920 gold) the inkwell talisman of Somewhere Else {*Corrode rF+ rN++} (851 gold) [inkwell talisman] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a +0 leather armour (46 gold) a sack of spiders (920 gold) a wand of flame (5) (80 gold) a scroll of enchant armour (172 gold) (0, 0, D:10) a +0 hand axe (6, 2, D:10) a +0 trident (11, 0, D:10) 2 flux baubles (22, -7, D:10) a +0 leather armour (29, 11, D:10) a +1 sling of freezing (31, 3, D:10) a +0 giant club a +0 dire flail (36, -4, D:10) a +0 dagger (40, -13, D:10) a +0 giant club a +0 giant club (44, -16, D:10) an orb of guile (60, -10, D:10) a +1 long sword of flaming a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 club 3 stones (1, 0, D:11) a +0 dagger a +0 robe (1, 1, D:11) a +1 dagger of venom a +0 robe (2, -1, D:11) a +0 dagger a +0 robe (3, -1, D:11) a +0 whip 4 poisoned darts (5, 26, D:11) a +0 leather armour (5, 37, D:11) a +0 giant club a +0 giant club (10, 24, D:11) a staff of earth (unseen) (10, 25, D:11) a +0 battleaxe of freezing (unseen) (11, 24, D:11) a staff of air (unseen) (11, 25, D:11) My Sojourn through Swampland (11, 26, D:11) a ring of flight (12, 15, D:11) a +0 trident a +0 chain mail (12, 24, D:11) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (12, 26, D:11) a ring of protection from fire (13, 15, D:11) a +0 flail (15, 13, D:11) a +0 dagger a +0 robe (16, 18, D:11) a +0 scimitar a +0 robe a +0 buckler (16, 19, D:11) a +0 arbalest (still there?) the +9 sword of Power {lifebolt} (still there?) It cannot be enchanted further. (37, -4, D:11) the +4 whip of Prudence {vamp, *Corrode Fly Int+4 SInv} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (37, 27, D:11) a scarab talisman (38, 13, D:11) a +0 mace (38, 29, D:11) the +10 long sword of the World {freeze, rElec rN+ Dex-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (39, 17, D:11) a +0 quarterstaff of freezing (42, 10, D:11) a +0 flail a +0 chain mail (42, 12, D:11) a +0 dagger a +0 robe (42, 13, D:11) a +0 club a +0 ring mail a +0 whip an orc skeleton (42, 14, D:11) a +0 club a +0 leather armour a +0 flail a +0 leather armour (42, 16, D:11) a +0 mace (43, 11, D:11) a +2 dagger of holy wrath a +0 leather armour (43, 14, D:11) a +0 mace (43, 15, D:11) a +0 whip (44, 14, D:11) a +0 club 3 poisoned darts (44, 15, D:11) a +0 whip 3 stones (44, 16, D:11) a +0 whip 3 stones