Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 17287662309452090124 23 OTabTabTab the Chiller (level 3, -6/24 HPs) Began as a Merfolk Ice Elementalist on Dec 7, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1611 turns). OTabTabTab the Chiller (Merfolk Ice Elementalist) Turns: 1611, Time: 00:02:36 Health: -6/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 3/6 EV: 12 Int: 16 God: Gold: 107 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) c - a +0 dagger of protection Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} k - 2 scrolls of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} e - a potion of enlightenment n - a potion of curing {unknown} Skills: + Level 0.6 Long Blades - Level 3.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10380 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You finish memorising. Spell assigned to 'b'. Okay, then. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You recovered 3 MP! The helpless Sigmund fails to defend himself. You hit Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You took 7 damage! You have nothing you can fire or use right now. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Okay, then. Okay, then. You closely miss something. The wall freezes something. Something hits you. You took 4 damage! You closely miss something. The wall freezes something but does no damage. Something hits you. You took 3 damage! You closely miss something. The wall freezes something. Something hits you. * * * LOW HITPOINT WARNING * * * You took 5 damage! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. j -> e - a potion of enlightenment The wall freezes something but does no damage. Something hits you! Ouch! That really hurt! You die... ####### . ## ### ######### .##. .. ... ........ ... .# # #.# ...<..## #.. .#.# #.# ......# #.. .#.### # #.# ......# #.. .....# #.# #.# ......######.#..##.#.#.#.#.#. #.. #..............{@........ ... #.# ................#..#...# #..#.# #.############..#......#.#.#..#.# #.##### #..#..#.....#......# ......# #..#..#...###....... #.###.### #..#................ #.......# #..#..#............# #.###.##### #..#..#..###........ #.# #.....####..#...............# There were no monsters in sight! Vanquished Creatures 5 endoplasms 2 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 2 bats A frilled lizard (D:2) 2 goblins 2 kobolds A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1563 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1567 | D:2 | Learned a level 3 spell: Frozen Ramparts 1592 | D:2 | Encountered Sigmund 1611 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Long Blades | | 0.6 Stealth | | 2.6 Spellcasting | | 2.1 Ice Magic | | 4.8 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Long sword || 20 Cast: Freeze || 31 Frozen Ramparts || 1 Drink: Enlightenment || 1 Stab: Sleeping || 6 Armour: Robe || 34 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1618 | 1562 | 56 | 28 | 1311 | 2 | 809.0 | Dungeon | 1618 | 1562 | 56 | 28 | 1311 | 2 | 809.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 838 daAuts D:2: 779 daAuts