Dungeon Crawl Stone Soup version 0.34-a0-1854-gd744bac791 (webtiles) character file. Game seed: 17456757966170153768 233 OTabTabTab the Conjurer (level 5, -2/38 HPs) Began as an Armataur Conjurer on Dec 19, 2025. Was an Initiate of Vehumet. Killed from afar by Edmund (8 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:05:56 (3453 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 3453, Time: 00:05:57 Health: -2/38 AC: 6 Str: 12 XL: 5 Next: 74% Magic: 2/18 EV: 8 Int: 21 God: Vehumet [......] Gold: 199 SH: 0 Dex: 8 Spells: 3/10 levels left rFire . . . (100%) i - +1 hand axe (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv + (no barding) Will ..... b - amulet of faith Stlth ++ f - ring of magical power HPRegen 0.26/turn c - ring of see invisible MPRegen 0.16/turn %: roll, faith @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons i - a +1 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +1 leather armour of fire resistance h - a +0 helmet (worn) Jewellery b - an amulet of faith (worn) c - a ring of see invisible (worn) f - a ring of magical power (worn) Scrolls p - 2 scrolls of poison x - a scroll of amnesia I - a scroll of immolation j - a scroll of fear {unknown} t - 5 scrolls of teleportation N - 3 scrolls of noise c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of haste {unknown} k - a potion of resistance {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of lignification {unknown} o - 3 potions of curing {unknown} p - 2 potions of enlightenment {unknown} q - a potion of might {unknown} Skills: + Level 1.6 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 13% 1 Lesser Beckoning Tloc 16% N/A 12% 2 Sandblast Erth 6% 2d5 13% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Grave Claw Necr 6% 2d7 21% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 30% 3 Confusing Touch Hex 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Ignite Poison Fire/Alch 3% N/A 78% 4 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20547 Temple: D:4-7 Altars: Cheibriados Dithmenos Vehumet Shops: D:3 *?*?? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection! You took 9 damage! The searing ray hits Edmund. Edmund is heavily wounded. Edmund zaps a wand. The puff of flame misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection. You took 4 damage! The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you but does no damage. You recovered 1 HP! You aren't carrying any items that you can evoke. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund says, "What use are spells, anyway?" Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You took 8 damage! The searing ray misses Edmund. Edmund zaps a wand. The puff of flame hits you! You die... Edmund whines, "They better pay attention to me now!" #......................... #......................... #..##..##................) #..##..##'####..##........ #...#..##..#######....##.. #####...........##....##.. #####.......##....##.. #........#........ #@####..##....##.. .......@..##..##....##.. ..........#....'........ ..##+#....#...########.. #....#####...†..#.. #.)... ........### #...... .)......... #.................< ........... You could see Edmund. Vanquished Creatures A bes kemwar (D:4) An iguana (D:3) Terence (D:3) An orc wizard (D:4) Robin (D:3) A shadow imp (D:4) 4 ribbon worms 2 dart slugs 6 orcs (D:4) 8 endoplasms 11 hobgoblins 4 jackals (D:1) 4 quokkas 9 ball pythons 6 bats 2 frilled lizards (D:3) 18 goblins 7 kobolds 5 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 240 | D:1 | Reached skill level 4 in Conjurations 253 | D:1 | Learned a level 2 spell: Searing Ray 1266 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1834 | D:3 | Found Dequonlu's Magic Scroll Shoppe. 1860 | D:3 | Bought a scroll of teleportation for 33 gold pieces 1860 | D:3 | Bought a scroll of noise for 11 gold pieces 1860 | D:3 | Found Ipoj's General Store. 1869 | D:3 | Encountered Terence 1877 | D:3 | Killed Terence 1878 | D:3 | Reached XP level 4. HP: 31/33 MP: 7/7 1972 | D:3 | Encountered Robin 1977 | D:3 | Killed Robin 2255 | D:3 | Found Pafaczi's General Store. 2370 | D:3 | Found Alyda's Magic Scroll Emporium. 2466 | D:3 | Found Takakk's Magic Scroll Shop. 2573 | D:3 | Reached skill level 5 in Conjurations 2653 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 2717 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2848 | D:4 | Found a shadowy altar of Dithmenos. 3039 | D:4 | Found a radiant altar of Vehumet. 3046 | D:4 | Became a worshipper of Vehumet 3046 | D:4 | Offered knowledge of Poisonous Vapours by Vehumet. 3147 | D:4 | Found a snail-covered altar of Cheibriados. 3183 | D:4 | Reached skill level 1 in Translocations 3439 | D:4 | Encountered Edmund 3453 | D:4 | Killed from afar by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_loops_cross D:3: minmay_chambers_of_twos, layout_rooms, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_hallway_plus, shop, nicolae_shop_cornered_store, nicolae_shop_bimaterial_pillars, uniq_robin, uniq_terence D:4: layout_gridville, nicolae_dithmenos_the_darkroom, lemuel_round_altar, cheibrodos_worm_habitat, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.4 Translocations | 1 | 1.2 Dodging | | 1.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 3 || 6 Melee: Unarmed | 2 | || 2 Club | 1 | 2 || 3 Hand axe | | 1 || 1 Cast: Magic Dart | 68 | 37 || 105 Searing Ray | 12 | 30 || 42 Read: Identify | 2 | || 2 Poison | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 26 | 33 || 59 Dodge: Dodged | 25 | 8 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3451 | 3406 | 45 | 0 | 2909 | 4 | 862.8 | Dungeon | 3451 | 3406 | 45 | 0 | 2909 | 4 | 862.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 957 daAuts D:1: 909 daAuts D:2: 850 daAuts D:4: 734 daAuts DLua errors: