Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 3399448658834355681 518 OTabTabTab the Conjurer (level 7, 41/50 HPs) Began as a Green Draconian Conjurer on Jan 29, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:22 (3424 turns). OTabTabTab the Conjurer (Green Draconian Conjurer) Turns: 3424, Time: 00:03:22 Health: 41/50 AC: 6 Str: 14 XL: 7 Next: 1% Magic: 3/12 EV: 11 Int: 20 God: Gold: 152 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) i - +6 hand axe of Impatience {heavy, Str+4 Dex+4} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... e - ring of positive energy Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded, armoured tail 1 a: Noxious Breath (5%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom c - a +0 sling d - a +1 devious dagger g - a +0 morningstar i - the +6 hand axe of Impatience (weapon) {heavy, Str+4 Dex+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Magical Staves f - a staff of cold h - a staff of earth Jewellery a - an amulet of guardian spirit e - a ring of positive energy (worn) Wands b - a wand of light (2) Scrolls c - a scroll of silence {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - 3 scrolls of poison {unknown} o - a scroll of blinking {unknown} q - 2 scrolls of summoning {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} j - 3 potions of attraction {unknown} k - a potion of mutation {unknown} l - 2 potions of curing {unknown} n - a potion of might {unknown} p - a potion of haste {unknown} s - a potion of berserk rage {unknown} Baubles g - 3 flux baubles Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.1 Conjurations * Level 5.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passwall Erth 3% N/A 38% 3 Forge Lightning Spire Air/Frge 3% 3d4 80% 4 Enfeeble Hex 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26693 Temple: D:4-7 Altars: Sif Muna Uskayaw Annotations: D:5 exclusions: orc warrior and orc wizard Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll shouts! You encounter an orc. It is wielding a +0 whip. You hear a shout! x3 You recovered 1 MP! You hit the orc. Your tail-slap misses the orc. The orc is moderately wounded. The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc closely misses you. You took 9 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. You recovered 1 HP! The searing ray hits the orc priest. You kill the orc priest! You finish channelling your searing ray. You have reached level 7! Your scales start taking on a mossy green colour. You learn Alchemy much quicker. Your Alchemy skill increases to level 5! You can breathe blasts of noxious fumes. You feel resistant to poisons. You recovered 4 HP! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........#.##....######## ..........+.....)......... .ß.#.ß....#.##....######## .........##.##....# ###.....###.##....# ##...## #.###...# ##+## #.......# ######.## #@# #########)# #.......#.# o.o.....#.# ...j....#.# #....)..#.# #.....o...# #.......### #.......# There were no monsters in sight! Vanquished Creatures A phantom (D:5) A bullfrog (D:5) 2 scorpions (D:5) 2 hounds 2 orc priests An iguana (D:5) An orc wizard (D:5) 3 adders 2 gnolls (D:3) A shadow imp (D:6) A dart slug (D:3) 8 orcs 4 endoplasms 2 hobgoblins 8 jackals 2 quokkas A bat (D:1) 2 frilled lizards 4 goblins 2 kobolds A rat (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 744 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 768 | D:2 | Reached skill level 1 in Alchemy 771 | D:2 | Learned a level 2 spell: Searing Ray 1418 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 1553 | D:3 | You fall into a shaft and drop 3 floors! 1554 | D:6 | Found a shimmering blue altar of Sif Muna. 1681 | D:6 | Reached XP level 4. HP: 25/33 MP: 2/7 1789 | D:5 | Entered Level 5 of the Dungeon 1801 | D:5 | Reached skill level 5 in Conjurations 1801 | D:5 | Reached XP level 5. HP: 13/38 MP: 0/9 1940 | D:5 | Learned a level 4 spell: Fulminant Prism 2267 | D:5 | Encountered an orc warrior 2308 | D:5 | Reached XP level 6. HP: 41/45 MP: 2/10 2543 | D:5 | Reached skill level 6 in Conjurations 3314 | D:3 | Found a hide-covered altar of Uskayaw. 3358 | D:3 | Identified the +6 hand axe of Impatience {heavy, Str+4 | Dex+4} 3424 | D:3 | Your scales start taking on a mossy green colour. 3424 | D:3 | Reached skill level 5 in Alchemy 3424 | D:3 | Reached XP level 7. HP: 41/50 MP: 3/12 3424 | D:3 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 3424 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_ring D:2: layout_basic D:3: layout_loops_corners, eat_drink_and_be_merry_uskayaw D:4: layout_rooms D:5: layout_basic D:6: layout_loops_ring, marbit_many_paths, mainiacjoe_overflow_catwalk, minmay_temple_entry_nine_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 5 | 5.4 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 32 | 12 | || 44 Melee: Dagger | 32 | 11 | || 43 Tailslap | 1 | 2 | || 3 Hand axe | | 1 | || 1 Fire: Sling | 2 | | || 2 Cast: Magic Dart | 17 | | || 17 Searing Ray | 3 | 24 | || 27 Stab: Sleeping | 1 | | || 1 Armour: None | 25 | 27 | || 52 Dodge: Dodged | 32 | 20 | || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3427 | 3384 | 43 | 124 | 2835 | 6 | 571.2 | Dungeon | 3427 | 3384 | 43 | 124 | 2835 | 6 | 571.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1330 daAuts D:2: 826 daAuts D:1: 672 daAuts D:3: 350 daAuts D:6: 236 daAuts D:4: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+