Dungeon Crawl Stone Soup version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 9026322461256462409 522 OTabTabTab the Conjurer (level 7, 50/50 HPs) Began as a Grey Draconian Conjurer on Jan 30, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:05:48 (4427 turns). OTabTabTab the Conjurer (Grey Draconian Conjurer) Turns: 4427, Time: 00:05:49 Health: 50/50 AC: 7 Str: 15 XL: 7 Next: 2% Magic: 4/12 EV: 11 Int: 21 God: Gold: 247 SH: 5 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) a - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) e - +0 cloak {Air} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . g - amulet of reflection Will ..... f - +6 ring of strength Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.13/turn %: reflection @: no status effects A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath (5%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons b - a +0 sling Armour e - a +0 cloak of air (worn) Magical Staves a - a staff of cold (weapon) Jewellery d - an amulet of dissipation f - a +6 ring of strength (worn) g - an amulet of reflection (worn) Talismans c - the lupine talisman of Calculation {rElec rN+ Will- Int+4} (You found it on level 2 of the Dungeon) [lupine talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Scrolls V - a scroll of vulnerability a - a scroll of enchant armour r - a scroll of revelation x - a scroll of amnesia f - a scroll of fear t - a scroll of teleportation b - a scroll of blinking Potions L - a potion of lignification M - 3 potions of mutation f - a potion of moonshine {unknown} l - 3 potions of curing {unknown} j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} d - a potion of cancellation {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.1 Conjurations * Level 4.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 3% 1 Momentum Strike Conj/Tloc 32% 3d8 5% 2 Hailstorm Conj/Ice 25% 3d7 11% 3 Blink Tloc 6% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 13% N/A 45% 4 Airstrike Air 2% 2d(1-17) 77% 4 Animate Dead Necr 3% N/A 77% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 77% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26650 Temple: D:4-7 Altars: Gozag Annotations: D:5 exclusion: sleepcap, Ijyb D:6 Maggie Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. You took 1 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You took 2 damage! The searing ray hits the gnoll. You kill the gnoll! You have reached level 7! Your scales start taking on a dull grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can breathe torrents of mud. You are unimpeded by mud. You recovered 5 HP! You stop channelling your searing ray. Your magical contamination has completely faded away. You encounter an orc. It is wielding a +0 club. You recovered 3 HP! You recovered 2 MP! The magic dart hits the orc. The orc is almost dead. The orc shouts! The magic dart hits the orc. You kill the orc! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.....#####)# #...... # #...#.....##)# ####### #...##..##.##.# ##.)##..##.##.# ..#..##.##.########## .....##.............. ###).#####.####...... #..# #.# #.##### #.@#####.# #........# ##.####### #.# #.# #.. ### There were no monsters in sight! Vanquished Creatures An ogre (D:4) A phantom (D:5) 2 scorpions A jelly (D:4) A gnoll bouda (D:5) An iguana (D:6) An orc wizard (D:4) 5 gnolls (D:5) 3 adders 2 dart slugs (D:4) A ribbon worm (D:2) 6 orcs 3 endoplasms 8 hobgoblins 6 quokkas 5 ball pythons 7 bats 4 frilled lizards 2 goblins 11 kobolds 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 271 | D:1 | Reached skill level 1 in Alchemy 280 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Identified the lupine talisman of Calculation {rElec rN+ | Will- Int+4} 904 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/6 1230 | D:2 | Found a faded altar of an unknown god. 1443 | D:3 | Found an opulent altar of Gozag. 2652 | D:4 | Reached XP level 4. HP: 33/33 MP: 2/7 2910 | D:4 | Encountered an ogre 2914 | D:4 | Killed an ogre 2915 | D:4 | Reached skill level 5 in Conjurations 2915 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/9 3445 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/10 3529 | D:4 | Learned a level 4 spell: Fulminant Prism 3840 | D:5 | Entered Level 5 of the Dungeon 3840 | D:5 | Encountered a yak 3887 | D:5 | Encountered Ijyb 4092 | D:6 | Reached skill level 6 in Conjurations 4253 | D:6 | Encountered Maggie 4414 | D:5 | Your scales start taking on a dull grey colour. 4414 | D:5 | Reached XP level 7. HP: 47/50 MP: 4/12 4427 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, minmay_misc_feat_nine_boxes, minmay_pentomino_p4 D:2: layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, hangedman_decor_growths, corexii_leaking_fountain D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me D:4: layout_loops_corners, kennysheep_generic_room_16 D:5: layout_loops_ring, nicolae_overflow_four_feature_corners, item_on_display_a_b, minmay_between, uniq_grinder, uniq_ijyb, uniq_sigmund D:6: layout_basic, grunt_temple_overflow_open, nicolae_overflow_sandstone_temple, minmay_temple_entry_ruins, serial_shops, shop, uniq_pikel, uniq_blorkula_the_orcula, uniq_menkaure, uniq_maggie Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.4 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 20 | || 26 Melee: Unarmed | 3 | | || 3 Tailslap | 1 | 1 | || 2 Staff | 3 | 20 | || 23 Fire: Sling | 84 | | || 84 Cast: Magic Dart | 46 | 23 | 2 || 71 Searing Ray | 5 | 16 | || 21 Drink: Magic | | 1 | || 1 Read: Identify | 5 | 2 | || 7 Vulnerability | 1 | | || 1 Amnesia | 1 | | || 1 Armour: None | 35 | 40 | || 75 Dodge: Dodged | 34 | 22 | || 56 Block: Other | | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4465 | 4235 | 230 | 0 | 3664 | 6 | 744.2 | Dungeon | 4465 | 4235 | 230 | 0 | 3664 | 6 | 744.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1556 daAuts D:3: 981 daAuts D:1: 755 daAuts D:2: 604 daAuts D:5: 332 daAuts D:6: 235 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+