Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 14128526857937474881 553 OTabTabTab the Conjurer (level 7, 46/50 HPs) Began as a Grey Draconian Conjurer on Feb 2, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:05:48 (4640 turns). OTabTabTab the Conjurer (Grey Draconian Conjurer) Turns: 4640, Time: 00:05:49 Health: 46/50 AC: 8 Str: 16 XL: 7 Next: 8% Magic: 3/12 EV: 11 Int: 20 God: Gold: 206 SH: 0 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) f - +2 whip (pain) rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +1 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) g - +0 pair of boots SInv + (no amulet) Will ..... b - +6 ring of strength Stlth ++ h - ring of see invisible HPRegen 0.28/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath (5%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 flail f - a +2 whip of pain (weapon) Missiles d - 6 boomerangs Armour g - a +0 pair of boots (worn) i - a +1 hat (worn) Jewellery b - a +6 ring of strength (worn) h - a ring of see invisible (worn) Scrolls t - 4 scrolls of teleportation b - a scroll of blinking S - a scroll of silence g - a scroll of fog f - a scroll of fear w - a scroll of enchant weapon Potions d - 2 potions of enlightenment {unknown} i - a potion of invisibility f - a potion of berserk rage {unknown} k - a potion of might {unknown} j - a potion of resistance {unknown} l - a potion of attraction {unknown} n - a potion of haste {unknown} c - a potion of curing o - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.1 Conjurations * Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Static Discharge Conj/Air 32% 3-5/arc 5% 2 Apportation Tloc 6% N/A 13% 1 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25342 Temple: D:4-7 Altars: Elyvilon Kikubaaqudgha Qazlal Ru Uskayaw Xom Annotations: D:3 1 runed translucent door, Sigmund Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You climb downwards. Found a helmet. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a scorpion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. The scorpion stings you. You took 3 damage! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you. You took 1 damage! The searing ray hits the scorpion. You kill the scorpion! You have reached level 7! Your scales start taking on a dull grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can breathe torrents of mud. You are unimpeded by mud. You recovered 5 HP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #.# #####.##### #.......... #.#.....# #.####.#.....# #........>...# ######.#.....## #.#<..@..# #.#.##..#.# #.#.##.## . #.#.#.## #.[#.# ##. . .. . #. .# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A sky beast (D:3) A scorpion (D:5) An orc priest (D:4) A gnoll bouda (D:4) 3 iguanas (D:4) An orc wizard (D:4) 4 adders 4 gnolls A dart slug (D:1) 5 orcs 4 endoplasms 10 hobgoblins 5 quokkas 9 ball pythons 7 bats 5 frilled lizards 5 goblins 4 kobolds A kobold draugr (D:3) 10 rats 83 creatures vanquished. Vanquished Creatures (others) A clockroach (D:3) A gnoll (D:3) A ribbon worm (D:3) A dart slug (D:3) 2 hobgoblins (D:3) 2 ball pythons (D:3) A frilled lizard (D:3) 3 goblins (D:3) A kobold (D:3) 13 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 84 | D:1 | Reached skill level 1 in Alchemy 84 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 227 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 2183 | D:3 | Encountered Sigmund 2419 | D:3 | Encountered a sky beast 2460 | D:3 | Killed a sky beast 2461 | D:3 | Reached skill level 5 in Conjurations 2461 | D:3 | Reached XP level 4. HP: 19/33 MP: 0/8 2461 | D:3 | Reached XP level 5. HP: 22/38 MP: 0/9 2570 | D:3 | Found a hide-covered altar of Uskayaw. 2659 | D:3 | Learned a level 4 spell: Fulminant Prism 2696 | D:3 | You fall into a shaft and drop 1 floor! 2706 | D:4 | Encountered a water moccasin 2824 | D:3 | Found a shimmering altar of Xom. 2977 | D:3 | Encountered a human 3418 | D:4 | Killed a water moccasin 3419 | D:4 | Reached XP level 6. HP: 22/45 MP: 6/11 3874 | D:4 | Reached skill level 6 in Conjurations 4116 | D:4 | Found a white marble altar of Elyvilon. 4244 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4459 | D:4 | Found a stormy altar of Qazlal. 4460 | D:4 | Found a sacrificial altar of Ru. 4626 | D:5 | Entered Level 5 of the Dungeon 4640 | D:5 | Your scales start taking on a dull grey colour. 4640 | D:5 | Reached XP level 7. HP: 46/50 MP: 3/12 4640 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_broadway_b, co_window_corner_b, co_window_broadway_b, co_window_2corner, co_window_unsneaky_path_c, co_window_of_opportunity_b, co_window_broadway_a, glass_columns_a, glass_columns_b, glass_columns_a D:3: layout_basic, dk_yredelemnul_ordeal, lemuel_doored_altar, xom_confusion_cloud, uniq_sigmund D:4: nicolae_cairo_tiling_large_dashed, layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_divided_tiny, lemuel_coloured_pillars_altar, serial_curves, eino_curves_03, eino_curves_04 D:5: layout_loops_ring, mainiacjoe_overflow_catch_the_wave Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.5 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 88 | 6 | || 94 Melee: Dagger | 3 | | || 3 Tailslap | 11 | 2 | || 13 Flail | 10 | | || 10 Whip | 75 | 6 | || 81 Throw: Throwing net | | 1 | || 1 Cast: Magic Dart | 18 | 20 | || 38 Searing Ray | 11 | 30 | || 41 Fulminant Prism | | 2 | || 2 Drink: Magic | | 1 | || 1 Curing | | 1 | || 1 Read: Blinking | 1 | | || 1 Fog | 1 | | || 1 Identify | 4 | 2 | || 6 Stab: Sleeping | 4 | | || 4 Armour: None | 72 | 28 | || 100 Dodge: Dodged | 59 | 21 | || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4658 | 4530 | 128 | 379 | 3494 | 5 | 931.6 | Dungeon | 4658 | 4530 | 128 | 379 | 3494 | 5 | 931.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1330 daAuts D:2: 1153 daAuts D:3: 1128 daAuts D:1: 1031 daAuts D:5: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+