Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 8268744477019913673 548 OTabTabTab the Conjurer (level 7, 50/50 HPs) Began as a Yellow Draconian Conjurer on Feb 2, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:40 (4154 turns). OTabTabTab the Conjurer (Yellow Draconian Conjurer) Turns: 4154, Time: 00:04:41 Health: 50/50 AC: 6 Str: 9 XL: 7 Next: 7% Magic: 7/12 EV: 11 Int: 20 God: Gold: 100 SH: 5 Dex: 10 Spells: 6/13 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . e - amulet of reflection Will ..... h - ring of poison resistance Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.13/turn %: reflection @: no status effects A: caustic breath, AC +6, unfitting armour, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath (5%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear c - a +1 dagger of venom (weapon) d - a +0 dagger of freezing f - a +0 quarterstaff g - a +0 sling k - a +1 heavy mace l - a +0 quarterstaff Missiles j - 4 javelins Armour b - a +0 hat (worn) Jewellery e - an amulet of reflection (worn) h - a ring of poison resistance (worn) i - an amulet of the acrobat Scrolls w - a scroll of enchant weapon I - a scroll of immolation p - 2 scrolls of poison S - a scroll of silence g - a scroll of fog t - a scroll of teleportation Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - 2 potions of enlightenment {unknown} k - a potion of attraction {unknown} l - a potion of cancellation {unknown} n - a potion of haste {unknown} o - 3 potions of mutation {unknown} p - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations * Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 2% 2 Hailstorm Conj/Ice 16% 3d6 11% 3 Apportation Tloc 6% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Petrify Alch/Erth 6% N/A 47% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25838 Temple: D:4-7 Altars: Shops: D:3 *(= Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History You stop channelling your searing ray. The gnoll sergeant hits you from afar with a +2 trident of entangling! The vines constrict you. You took 7 damage! You escape the vines' grasp. You block the gnoll sergeant's attack. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You recovered 1 HP! You start resting. Magic restored. You recovered 21 HP! You recovered 10 MP! You start resting. HP restored. You recovered 5 HP! You climb downwards. The gnoll sergeant misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of entangling, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, 85% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) You block the gnoll sergeant's attack. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant. You kill the gnoll sergeant! You have reached level 7! Your scales start taking on a lurid yellow colour. You learn Forgecraft much quicker. You can breathe corrosive fumes. You feel resistant to acid. You recovered 5 HP! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ... ..#### ))#.# ...# ..# #.######## #<.....@.# #.......## ###...).. #.....#. ##.....## #####. # There were no monsters in sight! Vanquished Creatures A centaur (D:5) A gnoll sergeant (D:5) A scorpion (D:4) 2 bombardier beetles A hound (D:4) An orc priest (D:3) 2 clockroaches An orc wizard (D:3) 4 gnolls 3 adders A shadow imp (D:5) 2 ufetubi 7 orcs 9 endoplasms 6 hobgoblins 4 jackals (D:1) 6 quokkas 8 ball pythons 2 bats 3 frilled lizards 6 goblins 11 kobolds 7 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 397 | D:1 | Reached skill level 1 in Alchemy 405 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1631 | D:3 | Found Nuved's General Store. 1635 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/7 1690 | D:3 | Bought a scroll of fog for 48 gold pieces 1690 | D:3 | Bought a scroll of teleportation for 36 gold pieces 1716 | D:3 | Found Ceuhuizy's Antique Weapon Shoppe. 1921 | D:3 | Learned a level 4 spell: Fulminant Prism 2086 | D:3 | Found a faded altar of an unknown god. 2142 | D:3 | Found Uroukk's Jewellery Emporium. 2212 | D:3 | Reached skill level 5 in Conjurations 2224 | D:3 | Reached XP level 5. HP: 21/38 MP: 1/9 3274 | D:4 | Reached XP level 6. HP: 45/45 MP: 3/10 3830 | D:5 | Entered Level 5 of the Dungeon 3835 | D:5 | Reached skill level 6 in Conjurations 4154 | D:5 | Your scales start taking on a lurid yellow colour. 4154 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/12 4154 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 4154 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_rooms, chequers_big_river D:3: layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, nicolae_shop_trees, shop, nicolae_square_shop D:4: layout_gridville, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_cross_1, co_window_cross_1, co_window_corner_cb, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_unsneaky_path_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:5: layout_rooms, minmay_temple_entry_antechambers, dreamdust_princess_bridge Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.5 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 41 | 26 | || 67 Melee: Spear | 13 | | || 13 Unarmed | 11 | | || 11 Tailslap | 3 | 1 | || 4 Dagger | 17 | 26 | || 43 Cast: Magic Dart | 23 | 36 | || 59 Searing Ray | 6 | 26 | || 32 Fulminant Prism | | 1 | || 1 Read: Identify | 4 | | || 4 Revelation | | 1 | || 1 Stab: Sleeping | 3 | | || 3 Armour: None | 26 | 51 | || 77 Dodge: Dodged | 33 | 34 | || 67 Block: Other | | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4161 | 3917 | 244 | 335 | 3029 | 5 | 832.2 | Dungeon | 4161 | 3917 | 244 | 335 | 3029 | 5 | 832.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1335 daAuts D:3: 1167 daAuts D:1: 909 daAuts D:2: 724 daAuts D:5: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+