Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 7822392327253230637 524 OTabTabTab the Conjurer (level 7, 50/50 HPs) Began as a Grey Draconian Conjurer on Feb 3, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:05:11 (4638 turns). OTabTabTab the Conjurer (Grey Draconian Conjurer) Turns: 4638, Time: 00:05:12 Health: 50/50 AC: 6 Str: 9 XL: 7 Next: 2% Magic: 18/21 EV: 11 Int: 26 God: Gold: 119 SH: 0 Dex: 10 Spells: 6/13 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . c - amulet of regeneration Will ..... m - ring of magical power Stlth ++ i - +6 ring of intelligence HPRegen 1.08/turn MPRegen 0.17/turn %: no passive effects @: no status effects A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath (5%) You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 short sword d - a +0 sling (weapon) e - a +0 quarterstaff g - a +1 whip of venom Missiles f - 2 javelins Jewellery c - an amulet of regeneration (worn) i - a +6 ring of intelligence (worn) m - a ring of magical power (worn) Wands e - a wand of charming (5) Scrolls i - a scroll of identify t - a scroll of teleportation b - a scroll of blinking p - a scroll of poison Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations * Level 4.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 64% 1d3 3% 1 Static Discharge Conj/Air 40% 3-5/arc 3% 2 Freeze Ice 16% 1d4 9% 1 Jinxbite Hex 8% 2d2 14% 2 Lesser Beckoning Tloc 8% N/A 14% 2 Frozen Ramparts Ice 8% 1d2 26% 3 Sigil of Binding Hex 4% N/A 26% 3 Summon Ice Beast Ice/Summ 4% N/A 26% 3 Swiftness Air 4% N/A 26% 3 Teleport Other Tloc 4% N/A 26% 3 Iskenderun's Battlesphe Conj/Frge 20% 2d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Leda's Liquefaction Alch/Erth 8% N/A 34% 4 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25316 Temple (1/1) D:5 Zot: 5997 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Gozag Makhleb Nemelex Xobeh Ru Sif Muna Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:2 = D:4 * D:5 * Annotations: D:3 Grinder D:4 2 transporters Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You now have 119 gold pieces (gained 15). Found Melysta's General Store. There is an entrance to Melysta's General Store here. You can access your shopping list by pressing '$'. You encounter a jelly. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You shoot a sling bullet. The sling bullet hits the jelly! The jelly is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) You have reached level 7! Your scales start taking on a dull grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can breathe torrents of mud. You are unimpeded by mud. You recovered 5 HP! You stop channelling your searing ray. Found a stone staircase leading up. You see here a +1 whip of venom. g - a +1 whip of venom You recovered 1 MP! As you read the scroll labelled JECOINEUDO, it crumbles to dust. It is a scroll of identify. e -> t - a scroll of teleportation; c -> i - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. h -> b - a scroll of blinking As you read the scroll of identify, it crumbles to dust. k -> p - a scroll of poison Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####################... #...............∩......# #..##.##...###.######..# #.#...#.#.........# ####...⌠...#.###.###.# ...#.⌠...⌠.#.# #.# #....._.....# #.###.##. .#.⌠...⌠.#.# #........ ####...⌠...#.# #@###.#<# ...#.#...#.#.# #.# ###..##.##.... ..# ######...###..<... ......#..# #####.. .......... ...# ###...#.### #..# # #.### #... # #.# # There were no monsters in sight! Vanquished Creatures An ogre (D:5) A phantom (D:4) A scorpion (D:4) 2 bombardier beetles 2 jellies (D:5) 2 iguanas (D:5) An orc wizard (D:4) 2 adders 2 shadow imps A white imp (D:5) A dart slug (D:3) 2 ribbon worms (D:3) 6 orcs 10 endoplasms 4 hobgoblins 3 jackals (D:2) 5 quokkas 4 ball pythons 5 bats 6 frilled lizards 6 goblins 12 kobolds 2 rats (D:1) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 365 | D:1 | Learned a level 2 spell: Searing Ray 369 | D:1 | Reached skill level 1 in Alchemy 1060 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1749 | D:2 | Found Buklyeg's Jewellery Shop. 2537 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 2614 | D:3 | Encountered Grinder 3337 | D:4 | Found a transporter. 3353 | D:4 | Learned a level 4 spell: Fulminant Prism 3421 | D:4 | Found a transporter. 3460 | D:4 | Reached skill level 5 in Conjurations 3601 | D:4 | Reached XP level 5. HP: 26/38 MP: 9/9 3843 | D:4 | Reached XP level 6. HP: 45/45 MP: 10/10 3909 | D:4 | Encountered a wyvern 4028 | D:4 | Found Hetid's Elemental Accessories. 4144 | D:5 | Entered Level 5 of the Dungeon 4281 | D:5 | Found a statue of an orb of entropy. 4282 | D:5 | Found a staircase to the Ecumenical Temple. 4294 | D:5 | Found a statue of an orb of entropy. 4300 | Temple | Found a transporter. 4300 | Temple | Found a transporter. 4300 | Temple | Found a transporter. 4300 | Temple | Found a transporter. 4300 | Temple | Entered the Ecumenical Temple 4496 | D:5 | Found a burning altar of Makhleb. 4522 | D:5 | Reached skill level 6 in Conjurations 4615 | D:5 | Found Melysta's General Store. 4630 | D:5 | Your scales start taking on a dull grey colour. 4630 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/12 4638 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, minmay_split_cup_small D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass D:3: layout_basic, uniq_grinder D:4: gammafunk_gnarly_gnolls, layout_basic, nicolae_elemental_shop, columned_hall_lemuel D:5: layout_loops_ring, nicolae_overflow_sandstone_temple, minmay_temple_entry_grid, serial_shops, shop, nicolae_shop_sticking_my_neck_out, abandoned_shop, st_stairs_5, serial_park_tiny_1 Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.4 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 51 | | || 51 Melee: Club | 20 | | || 20 Unarmed | 4 | | || 4 Tailslap | 6 | | || 6 Short sword | 27 | | || 27 Fire: Sling | 52 | 40 | || 92 Cast: Magic Dart | 18 | | || 18 Searing Ray | 25 | 25 | || 50 Fulminant Prism | | 1 | || 1 Read: Identify | | | 3 || 3 Armour: None | 46 | 12 | || 58 Dodge: Dodged | 45 | 8 | || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4686 | 4537 | 149 | 0 | 3895 | 6 | 781.0 | Dungeon | 4683 | 4534 | 149 | 0 | 3895 | 5 | 936.6 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1330 daAuts D:3: 1051 daAuts D:2: 913 daAuts D:4: 891 daAuts D:5: 495 daAuts Temple: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+