Dungeon Crawl Stone Soup version 0.35-a0-40-g8023c0469f (webtiles) character file. Game seed: 7658992209262451690 303 OTabTabTab the Conjurer (level 6, -2/45 HPs) Began as a Draconian Conjurer on Feb 4, 2026. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (3476 turns). OTabTabTab the Conjurer (Draconian Conjurer) Turns: 3476, Time: 00:03:44 Health: -2/45 AC: 6 Str: 9 XL: 6 Next: 15% Magic: 7/10 EV: 11 Int: 21 God: Vehumet [......] Gold: 172 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -2) A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 short sword (weapon) Missiles c - a throwing net d - 3 curare-tipped darts Scrolls t - 2 scrolls of teleportation s - a scroll of summoning V - 2 scrolls of vulnerability m - a scroll of brand weapon {unknown} n - 2 scrolls of blinking {unknown} o - a scroll of fear {unknown} q - a scroll of torment {unknown} i - a scroll of identify Potions d - a potion of moonshine {unknown} f - a potion of berserk rage {unknown} j - 4 potions of enlightenment {unknown} k - a potion of lignification {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations * Level 3.7 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Brom's Barrelling Bould Conj/Erth 15% 2d5 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20510 Temple: D:4-7 Altars: Nemelex Xobeh Okawaru Vehumet Shops: D:4 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The adder bites you. You are poisoned. The adder poisons you! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You took 14 damage! You barely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You took 1 damage! Magic courses through your body. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You took 2 damage! You recovered 10 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You took 2 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (almost dead, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the adder. You kill the adder! Vehumet accepts your kill. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) You feel sick. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .... ..# ... ..# #..### ...# ....# ... #..... ...#... ## #....####.o#)#.... ##..........)..# .....# ##'## #...# #@..# #...# #...# #...####...#### #.............# ###.########..# #.# ..# #.# .# #.# .. #.# .# You could see an orc priest. Vanquished Creatures A bombardier beetle (D:4) A jelly (D:4) An iguana (D:3) An orc wizard (D:4) Natasha (thrice) (D:2) 4 adders 3 gnolls (D:3) 4 dart slugs 5 hobgoblins 5 jackals (D:1) 4 orcs A quokka (D:2) 9 ball pythons 5 bats 4 endoplasms 5 frilled lizards 4 goblins (D:1) 4 kobolds 10 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 358 | D:1 | Reached skill level 1 in Alchemy 588 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1462 | D:2 | Encountered Natasha 1468 | D:2 | Killed Natasha 1469 | D:2 | Reached XP level 4. HP: 27/33 MP: 1/7 1875 | D:2 | Identified the +4 ring mail "Moaz" {Str+4 Int+2} 1931 | D:2 | Encountered Natasha 1936 | D:2 | Killed Natasha 2157 | D:2 | Encountered Natasha 2163 | D:2 | Killed Natasha 2164 | D:2 | Reached skill level 5 in Conjurations 2300 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2316 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 2858 | D:3 | Found an iron altar of Okawaru. 2860 | D:3 | Found a radiant altar of Vehumet. 2942 | D:3 | Became a worshipper of Vehumet 2942 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 3351 | D:4 | Found Iguarph's Antique Armour Boutique. 3462 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/10 3476 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, minmay_fountain_box D:2: layout_basic, st_stairs_11, uniq_natasha D:3: layout_loops_ring, nicolae_overflow_lobbying_the_gods, mainiacjoe_overflow_divided_tiny D:4: layout_basic, nicolae_trog_berserking_free_trial, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_just_a_little_nook, uniq_edmund, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.7 Conjurations | 5 | 5.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 36 | 22 || 58 Melee: Unarmed | 12 | || 12 Tailslap | 4 | 3 || 7 Mace | 24 | 2 || 26 Short sword | | 20 || 20 Cast: Magic Dart | 59 | 10 || 69 Searing Ray | 3 | 30 || 33 Drink: Magic | | 1 || 1 Read: Identify | | 2 || 2 Vulnerability | | 1 || 1 Armour: None | 34 | 27 || 61 Dodge: Dodged | 51 | 20 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3488 | 3409 | 79 | 0 | 2977 | 4 | 872.0 | Dungeon | 3488 | 3409 | 79 | 0 | 2977 | 4 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1335 daAuts D:3: 1087 daAuts D:2: 939 daAuts D:4: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 29539 | 15 | 13 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 11 || 11 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 17 || 17 ----------------------+-------+-------++-------