Dungeon Crawl Stone Soup version 0.35-a0-41-gef146b28bf (webtiles) character file. Game seed: 8834348758582819125 527 OTabTabTab the Conjurer (level 7, 50/50 HPs) Began as a Green Draconian Conjurer on Feb 4, 2026. Was an Initiate of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:04:32 (3555 turns). OTabTabTab the Conjurer (Green Draconian Conjurer) Turns: 3555, Time: 00:04:32 Health: 50/50 AC: 12 Str: 10 XL: 7 Next: 2% Magic: 7/12 EV: 11 Int: 20 God: Vehumet [......] Gold: 161 SH: 0 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) f - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) e - +2 pair of gloves rCorr . (100%) c - +2 pair of boots SInv + b - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded, armoured tail 1 a: Noxious Breath (5%), Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 sling d - a +0 trident f - a +3 dagger of venom (weapon) Armour c - a +2 pair of boots (worn) e - a +2 pair of gloves (worn) g - a +0 pair of boots of flying Jewellery b - an amulet of chemistry (worn) Scrolls t - 3 scrolls of teleportation s - a scroll of summoning g - a scroll of fog V - a scroll of vulnerability Potions g - a potion of magic d - a potion of invisibility {unknown} f - 3 potions of curing {unknown} j - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - a potion of mutation {unknown} o - a potion of might {unknown} p - a potion of cancellation {unknown} q - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations * Level 5.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 3% 1 Kiss of Death Conj/Necr 60% 2d10 3% 1 Apportation Tloc 6% N/A 14% 1 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Ozocubu's Armour Ice 3% N/A 38% 3 Leda's Liquefaction Alch/Erth 10% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26406 Temple: D:4-7 Altars: Gozag Hepliaklqana Qazlal Vehumet Shops: D:4 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stone staircase leading up here. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll! The gnoll is heavily wounded. You have reached level 7! Your scales start taking on a mossy green colour. You learn Alchemy much quicker. Your Alchemy skill increases to level 5! You can breathe blasts of noxious fumes. You feel resistant to poisons. You recovered 5 HP! The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You finish channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You climb upwards. There is a stone staircase leading down here. As you read the scroll labelled BINAODOHOL, it crumbles to dust. You feel momentarily disoriented. It was a scroll of revelation. You recovered 1 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#........#.....[....##..# ..#........#..........##..# ..#^.......'...........#..## ..#........#...รท.......#...# .###..#######.##.###..##..## .###..###.###.##.###..##+#)# .#....................#....# .'....................#...## #####..##.......@##...##...# .####..##..##....##...##...# ...#...##..##....##...##..## ...#...##..##.........##<.## ...##..##...#..............# .).##..##...'....##...##...# .......##..##....##...##...# .......###'##..............# ...........##....##....#..## There were no monsters in sight! Vanquished Creatures A black bear (D:4) An ogre (D:4) A scorpion (D:4) 2 hounds (D:4) A jelly (D:5) A clockroach (D:4) An orc wizard (D:4) 5 adders 4 gnolls (D:5) 2 ufetubi (D:4) A dart slug (D:4) 3 ribbon worms (D:2) 5 orcs 9 endoplasms 9 hobgoblins 3 jackals (D:4) A quokka (D:1) 5 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 3 kobolds 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 483 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 584 | D:1 | Reached skill level 1 in Alchemy 841 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:2 | Found a stormy altar of Qazlal. 1298 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1581 | D:3 | Found a hazy altar of Hepliaklqana. 2069 | D:3 | Encountered Grinder 2069 | D:3 | Paralysed by Grinder for 2.5 turns 2337 | D:4 | Reached XP level 4. HP: 33/33 MP: 3/7 2518 | D:4 | Encountered a black bear 2534 | D:4 | Killed a black bear 2535 | D:4 | Reached skill level 5 in Conjurations 2535 | D:4 | Reached XP level 5. HP: 18/38 MP: 0/9 2694 | D:4 | Reached XP level 6. HP: 45/45 MP: 2/10 2846 | D:4 | Found Xumaysesk's Weapon Shop. 2846 | D:4 | Encountered a dancing +0 bardiche 2846 | D:4 | Encountered a dancing +0 giant spiked club 3068 | D:4 | Found a radiant altar of Vehumet. 3071 | D:4 | Became a worshipper of Vehumet 3071 | D:4 | Offered knowledge of Shock by Vehumet. 3138 | D:4 | Found an opulent altar of Gozag. 3240 | D:4 | Reached skill level 6 in Conjurations 3440 | D:4 | Learned a level 4 spell: Fulminant Prism 3441 | D:5 | Entered Level 5 of the Dungeon 3550 | D:5 | Your scales start taking on a mossy green colour. 3550 | D:5 | Reached skill level 5 in Alchemy 3550 | D:5 | Reached XP level 7. HP: 50/50 MP: 8/12 3550 | D:5 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 3555 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minmay_misc_feat_more_columns D:2: layout_rooms, basic_altar D:3: layout_loops_corners, nicolae_qazlal_console_elemental, amcnicky_altar_gilded, uniq_grinder D:4: layout_gridville, kennysheep_mini_moat, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_mannequins D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 5 | 5.4 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 10 | || 19 Melee: Trident | 9 | | || 9 Tailslap | 2 | 1 | || 3 Dagger | | 10 | || 10 Fire: Sling | 85 | 5 | || 90 Cast: Magic Dart | 5 | 15 | || 20 Searing Ray | 16 | 22 | || 38 Fulminant Prism | | 1 | || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Revelation | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: None | 10 | 35 | || 45 Dodge: Dodged | 13 | 30 | || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3593 | 3474 | 119 | 265 | 2614 | 5 | 718.6 | Dungeon | 3593 | 3474 | 119 | 265 | 2614 | 5 | 718.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1429 daAuts D:1: 851 daAuts D:2: 685 daAuts D:3: 607 daAuts D:5: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 31072 | 15 | 5 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 5 | 1 || 6 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 8 | 1 || 9 ----------------------+-------+-------+-------++-------