Dungeon Crawl Stone Soup version 0.35-a0-41-gef146b28bf (webtiles) character file. Game seed: 16490160506592277152 190 OTabTabTab the Conjurer (level 5, -9/38 HPs) Began as a Draconian Conjurer on Feb 4, 2026. Was an Initiate of Vehumet. Mangled by a mummy (17 damage) ... in an ossuary. The game lasted 00:04:16 (3318 turns). OTabTabTab the Conjurer (Draconian Conjurer) Turns: 3318, Time: 00:04:16 Health: -9/38 AC: 5 Str: 10 XL: 5 Next: 41% Magic: 6/9 EV: 11 Int: 20 God: Vehumet [......] Gold: 141 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . (100%) f - +10 dagger of the Narrow God {heavy, rC+ rN++} rCold + . . (50%) (no offhand) rNeg + + . (20%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of flight Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were in an ossuary. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 187 gold pieces. You spent 46 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip b - a +0 rapier d - a +0 long sword f - the +10 dagger of the Narrow God (weapon) {heavy, rC+ rN++} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Magical Staves e - a staff of alchemy Jewellery c - a ring of flight (worn) Wands f - a wand of mindburst (3) c - a wand of iceblast (11) Scrolls N - a scroll of noise a - a scroll of enchant armour I - 3 scrolls of immolation x - a scroll of amnesia t - a scroll of teleportation r - a scroll of revelation c - a scroll of enchant weapon {unknown} i - a scroll of identify Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of lignification {unknown} l - a potion of attraction {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.3 Conjurations * Level 3.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Kinetic Grapnel Frge 8% 1d4 14% 1 Blink Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Passwall Erth 2% N/A 41% 3 Tukima's Dance Hex 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dispel Undead Necr 2% 3d7 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20697 Temple (1/1) D:4 Zot: 5978 Ossuary (1/1) Zot: 5991 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:4 * Annotations: D:1 exclusion: staircase Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You enter an ossuary! You encounter a scorpion zombie and 2 mummies. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Okay, then. The scorpion zombie hits you. You took 1 damage! You hit the scorpion zombie. You tail-slap the scorpion zombie, but do no damage. The scorpion zombie is lightly damaged. The scorpion zombie barely misses you. The mummy completely misses you. The mummy hits you! You took 8 damage! You puncture the scorpion zombie! The scorpion zombie is moderately damaged. The scorpion zombie closely misses you. The mummy hits you! The mummy hits you. The scorpion zombie hits you. You took 17 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (100% to hit) The magic dart hits the mummy. The mummy is lightly damaged. The scorpion zombie hits you but does no damage. You recovered 1 HP! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (lightly damaged, 90% to hit) You focus your ray upon the mummy. The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The mummy hits you. * * * LOW HITPOINT WARNING * * * The mummy hits you! You die... ####### #.#Z#.# #.M@M.# ##...## #.∩.# #...# #.∩.# #...# ##+## You could see 2 mummies and a scorpion zombie. Vanquished Creatures Jessica (D:3) An iguana (D:2) An orc wizard (D:3) 3 gnolls (D:2) 4 adders A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:3) An endoplasm (D:3) 4 hobgoblins 11 jackals 3 ball pythons 3 bats 5 frilled lizards 2 goblins (D:1) 3 kobolds 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 7/20 MP: 1/5 260 | D:1 | Reached skill level 1 in Alchemy 525 | D:1 | Learned a level 2 spell: Searing Ray 1063 | D:2 | Found a bloodstained altar of Trog. 1077 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1264 | D:2 | Found a faded altar of an unknown god. 1646 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2260 | D:3 | Reached skill level 5 in Conjurations 2267 | D:3 | Reached XP level 5. HP: 31/38 MP: 1/9 2577 | D:3 | Found an iron altar of Okawaru. 2815 | D:3 | Encountered Jessica 2820 | D:3 | Killed Jessica 2857 | D:3 | Found a shimmering blue altar of Sif Muna. 3173 | D:4 | Found Vomearot's Gadget Gallery. 3181 | D:4 | Bought a wand of mindburst (3) for 46 gold pieces 3192 | D:4 | Identified the +10 dagger of the Narrow God {heavy, rC+ | rN++} 3209 | D:4 | Found a statue of an orb of entropy. 3210 | D:4 | Found a staircase to the Ecumenical Temple. 3211 | D:4 | Found a statue of an orb of entropy. 3219 | Temple | Entered the Ecumenical Temple 3229 | Temple | Became a worshipper of Vehumet 3229 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3291 | D:4 | Found a sand-covered staircase. 3312 | Ossuary | Entered an ossuary 3318 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minivault_4, chequers_serial_rivers_micro_a D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, basic_altar D:3: layout_loops_ring, lemuel_tele_altar, tgw_sif, hangedman_decor_clover_reticule, uniq_jessica D:4: layout_layer_cave, lemuel_crystal_altar, nicolae_overflow_sandstone_temple, minmay_temple_entry_tees, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_pool, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_straight_3, infiniplex_forest_clump_long, infiniplex_forest_end_3, nicolae_ossuary_entry_monument, nicolae_shop_gadgets, uniq_ijyb Temple: nicolae_temple_x_marks_the_god Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.1 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 17 || 58 Melee: Whip | 41 | || 41 Tailslap | 3 | 1 || 4 Rapier | | 12 || 12 Dagger | | 5 || 5 Cast: Magic Dart | 18 | 3 || 21 Searing Ray | 12 | 14 || 26 Read: Immolation | | 1 || 1 Identify | | 3 || 3 Teleportation | | 1 || 1 Noise | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Distracted | 1 | || 1 Armour: None | 43 | 16 || 59 Dodge: Dodged | 45 | 15 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3331 | 3226 | 105 | 105 | 2578 | 6 | 555.2 | Dungeon | 3302 | 3197 | 105 | 105 | 2578 | 4 | 825.5 | Temple | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Ossuary | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1268 daAuts D:3: 998 daAuts D:1: 909 daAuts D:4: 126 daAuts Temple: 21 daAuts Ossuary: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 32393 | 15 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 ----------------------+-------+-------++-------