Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9531671640161871096 587 OTabTabTab the Conjurer (level 7, -1/50 HPs) Began as an Armataur Conjurer on Feb 15, 2026. Slain by an orc warrior ... wielding a +0 halberd (19 damage) ... on level 6 of the Dungeon. The game lasted 00:06:14 (5091 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 5091, Time: 00:06:15 Health: -1/50 AC: 4 Str: 19 XL: 7 Next: 15% Magic: 0/11 EV: 8 Int: 20 God: Gold: 265 SH: 0 Dex: 8 Spells: 5/12 levels left rFire . . . (100%) d - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... j - amulet of wildshape Stlth ++ c - ring of flight HPRegen 0.28/turn g - +6 ring of strength MPRegen 0.12/turn %: roll @: flying A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons b - a +0 whip d - a +1 dagger of speed (weapon) Missiles e - 14 poisoned darts f - 2 boomerangs Armour a - a +0 robe (worn) Magical Staves i - a staff of air Jewellery c - a ring of flight (worn) g - a +6 ring of strength (worn) h - an amulet of faith j - an amulet of wildshape (worn) Wands f - a wand of mindburst (17) Scrolls c - 2 scrolls of revelation {unknown} x - a scroll of amnesia N - a scroll of noise p - a scroll of poison e - a scroll of teleportation {unknown} Potions i - a potion of invisibility d - 3 potions of curing {unknown} m - 2 potions of might j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} f - a potion of resistance {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations * Level 4.6 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 21% N/A 6% 3 Freeze Ice 12% 1d3 14% 1 Soul Splinter Necr 12% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Grave Claw Necr 6% 2d7 22% 2 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Cause Fear Hex 1% N/A 80% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26849 Temple: D:4-7 Altars: Fedhas Wu Jian Shops: D:3 : Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (moderately wounded, 79% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc warrior barely misses you. You recovered 1 HP! The searing ray hits the orc warrior! The orc warrior is severely wounded. The orc warrior hits you with a +0 halberd. You took 3 damage! The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior misses you. The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (almost dead, 79% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior barely misses you. You recovered 1 HP! The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior closely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior closely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior hits you with a +0 halberd!! You die... #.......# ... #.......# .... #.......# ####..... ##.....####....o... ##...## #.o#####.# #.### #.## ###..#####.# #.......##.# #.....@o)).# #........### #.......## #........# #>........# #.......#.# #.......#..# #.......##.. You could see an orc warrior. Vanquished Creatures An ice beast (D:3) An ogre (D:4) A scorpion (D:5) 3 bombardier beetles An orc priest (D:3) 4 iguanas 3 adders 2 ufetubi (D:4) 3 ribbon worms (D:3) A dart slug (D:2) 7 orcs 10 endoplasms 4 hobgoblins 9 jackals 6 quokkas 7 ball pythons 7 bats 4 frilled lizards 6 goblins 7 kobolds 6 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 219 | D:1 | Reached skill level 1 in Translocations 222 | D:1 | Learned a level 2 spell: Searing Ray 1401 | D:2 | Reached skill level 4 in Conjurations 1612 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2452 | D:3 | Reached XP level 4. HP: 27/33 MP: 3/7 2541 | D:3 | Encountered an ice beast 2552 | D:3 | Killed an ice beast 2553 | D:3 | Reached XP level 5. HP: 21/38 MP: 2/8 2647 | D:3 | Found an ornate altar of the Wu Jian Council. 3088 | D:3 | Found Sosti's Book Boutique. 3689 | D:4 | Reached skill level 5 in Conjurations 3862 | D:4 | Reached XP level 6. HP: 5/45 MP: 6/10 4326 | D:5 | Entered Level 5 of the Dungeon 4475 | D:5 | Identified the scarab talisman of Dramatic Exits {rPois | MP+5} 4605 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4696 | D:5 | Found a blossoming altar of Fedhas. 4702 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 4702 | D:5 | Reached XP level 7. HP: 50/50 MP: 5/11 5091 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, dreamdust_princess_corridor, serial_park_tiny_1 D:2: layout_loops_cross D:3: layout_loops_corners, lemuel_coloured_pillars_altar, serial_shops, shop D:4: layout_gridville, kennysheep_generic_room_3 D:5: layout_cave_pools, nicolae_overflow_streaming_green_lines D:6: layout_rooms, temple_hall Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 4 | 4.6 Spellcasting | 2 3 | 3.2 Conjurations | 4 5 | 5.7 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 12 | 10 | || 22 Melee: Unarmed | 3 | | || 3 Whip | 3 | | || 3 Dagger | 6 | 10 | || 16 Tailslap | 1 | 2 | || 3 Cast: Magic Dart | 27 | 5 | 3 || 35 Searing Ray | 38 | 32 | 7 || 77 Iskenderun's Myst | | 3 | || 3 Drink: Magic | | 1 | || 1 Read: Identify | | 5 | || 5 Stab: Sleeping | | 2 | || 2 Armour: Robe | 28 | 32 | 7 || 67 Dodge: Dodged | 20 | 28 | 12 || 60