Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13311845139479415057 79 OTabTabTab the Conjurer (level 4, -1/33 HPs) Began as an Armataur Conjurer on Feb 15, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1483 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 1483, Time: 00:02:56 Health: -1/33 AC: 4 Str: 13 XL: 4 Next: 16% Magic: 7/7 EV: 8 Int: 20 God: Gold: 69 SH: 0 Dex: 8 Spells: 0/7 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) c - orb {Guile} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... e - amulet of dissipation Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) g - a +0 rapier Missiles b - 2 javelins Armour a - a +0 robe (worn) c - an orb of guile (worn) f - a +2 helmet of light Jewellery e - an amulet of dissipation (worn) Scrolls c - a scroll of poison {unknown} I - a scroll of immolation w - a scroll of enchant weapon g - a scroll of fog l - a scroll of torment {unknown} m - a scroll of blinking {unknown} n - a scroll of enchant armour {unknown} Potions f - 2 potions of berserk rage {unknown} j - a potion of might {unknown} k - a potion of enlightenment {unknown} d - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 2.2 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 d - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16515 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You bump into the rock wall. Something hits you but does no damage. You recovered 1 MP! You miss something. Your tail-slap misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You encounter an orc priest. It is wielding a +0 hand axe. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You took 6 damage! You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! You feel less confused. The orc priest hits you with a +0 hand axe. You took 2 damage! You closely miss the orc priest. Something hits you but does no damage. The orc priest hits you with a +0 hand axe. You took 3 damage! Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You took 3 damage! You hit the orc priest but do no damage. The orc priest is heavily wounded. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You took 4 damage! Magic courses through your body. Something hits you. You die... #. #. ## ... #. #.# #o #.# #. #.# .# # ##.#####)# .>####..o.)...# ........@###### #........# ..####..## ######..###### #............# #.####..####.# #..# #..# #.# # #..# #.# You could see an orc priest. Vanquished Creatures 3 gnolls (D:2) 4 dart slugs 2 orcs (D:3) 3 hobgoblins 6 jackals 4 quokkas (D:1) A ball python (D:2) 5 bats 4 endoplasms A frilled lizard (D:1) 2 goblins 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 303 | D:1 | Reached skill level 1 in Translocations 303 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/4 361 | D:1 | Learned a level 2 spell: Searing Ray 794 | D:2 | Reached skill level 4 in Conjurations 817 | D:2 | Reached XP level 3. HP: 19/26 MP: 3/6 1125 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 1335 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1483 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_corner_a D:2: layout_rooms D:3: layout_loops_ring, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.2 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 13 || 31 Melee: Club | 13 | || 13 Short sword | 5 | 13 || 18 Cast: Magic Dart | 25 | 2 || 27 Searing Ray | 18 | 7 || 25 Drink: Magic | | 1 || 1 Read: Identify | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 27 | 26 || 53 Dodge: Dodged | 21 | 6 || 27