Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10382590101106821367 5 OTabTabTab the Poker (level 1, -1/17 HPs) Began as a Merfolk Gladiator on Feb 17, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (142 turns). OTabTabTab the Poker (Merfolk Gladiator) Turns: 142, Time: 00:00:24 Health: -1/17 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 7 God: Gold: 19 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of magic regeneration Potions d - a potion of heal wounds {unknown} Skills: + Level 2.4 Fighting * Level 4.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5855 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You encounter a hobgoblin. You recovered 1 HP! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You took 1 damage! You puncture the hobgoblin! You kill the hobgoblin! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You took 5 damage! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You took 2 damage! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ### .. ###.## .. #....##.### #.........# ########.......#.# .....gJ@.......... ....####.#.....# . #.#.....# #.......# ###.....# #.##### ... ###.###.#####.....# ............+.....# ....####..###.....# You could see an endoplasm and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 19 Melee: Trident || 19 Armour: Leather armour || 4 Dodge: Dodged || 4