OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 4, D:1) a +0 dagger a kobold skeleton (8, -6, D:1) a ball python skeleton (9, -3, D:1) a +0 whip (10, -27, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (11, -29, D:1) a +0 robe (11, -28, D:1) a rat skeleton (13, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -10, D:1) a +0 robe a ball python skeleton (16, -6, D:1) a jackal skeleton (19, -5, D:1) a +0 war axe (19, 1, D:1) a jackal skeleton (19, 4, D:1) a jackal skeleton (20, 4, D:1) a +0 dagger 5 stones a hobgoblin skeleton (27, -5, D:1) a +0 robe (30, -7, D:1) a quill talisman (31, -4, D:1) a rat corpse (skeletalised by now) (32, -35, D:1) a bat skeleton (33, -6, D:1) a rat corpse (skeletalised by now) (36, -8, D:1) a rat corpse (skeletalised by now) (38, -22, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, -7, D:2) a +0 whip (28, 9, D:2) a +0 spear (29, -20, D:2) a +0 short sword (34, 19, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (35, 39, D:2) an adder corpse (skeletalised by now) (37, 29, D:2) a +0 hand axe (38, -10, D:2) 6 poisoned darts (38, 17, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, 20, D:2) a rat corpse (skeletalised by now) (43, 20, D:2) a bat corpse (skeletalised by now) (47, 2, D:2) a +0 dagger Level 3 of the Dungeon (10, 12, D:3) a +0 leather armour (16, 1, D:3) a quokka corpse (skeletalised by now) (22, 14, D:3) a hobgoblin corpse (skeletalised by now) (24, 15, D:3) a +0 club (29, -13, D:3) a +0 dagger a +0 robe an orc skeleton (30, -13, D:3) a +0 dagger (31, -10, D:3) a +0 club a +0 leather armour an orc skeleton (33, -11, D:3) a +0 club a goblin skeleton (47, 22, D:3) a +0 scale mail (52, -19, D:3) a +0 dagger 7 poisoned darts (52, 23, D:3) a +0 club a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (52, 24, D:3) a +0 flail (66, -9, D:3) a quill talisman Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 short sword of the Shrinking Flamingo {flame, rElec Dex+2} (3360 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the hive talisman "Lolog" {rF+ MP+9} (14380 gold) [hive talisman] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the +1 mace of the Winnowing Queen {pain, *Noise rF++ Int+2 Dex+4} (4610 gold) *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Etusim" {rF+ Dex+6} (5000 gold) [ring of dexterity] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). the amulet "Osme" {rC+ RegenMP+ Str-3 Int+5} (4820 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). the cold staff of Bright Blind Justice {rC+ Str+2 Dex+3 Ice} (4250 gold) [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the +3 ring mail "Imoasy" {+Blink} (3300 gold) +Blink: It lets you blink. It cannot be enchanted further. the +1 leather armour of Plasticity {Regen+ Int+4} (2240 gold) Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 leather armour of Awe {rC+ Will+ Int+2} (4580 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the fire staff of Instant Death {rF+ Will+ Fire Earth} (4320 gold) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +3 sling "Xabuelef" {elec, rPois rC- rCorr Dex+5} (3900 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring of Impatience {rPois rC+ Int+4} (4460 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the ring "Amufiemo" {rF++ Str-2 Dex+2} (3900 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). the ring of Eternity {+Blink rElec rF++ rC- rCorr} (5150 gold) [ring of resist corrosion] +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. the ring of Seclol {rF+ rC+ Will+ Wiz Int+2} (6080 gold) [ring of wizardry] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). the +3 hand axe "Batith" {heavy, Str+3 Int+3} (4000 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 hand axe "Ibosa" {elec, rC+ Str+3 Dex+4} (4120 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the earth staff of Quucooci {+Blink Str+5 Necro Earth} (5510 gold) [staff of earth] +Blink: It lets you blink. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the ring "Ceddy" {rPois rC+ Stlth+} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +10 short sword "Redd" {devious, Int+5} (7050 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. (7, -1, D:4) a rimehorn talisman (21, 18, D:4) a +0 leather armour (24, 15, D:4) a +0 leather armour (26, 2, D:4) a +0 rapier (28, -12, D:4) an iguana skeleton (29, 23, D:4) a +0 trident an adder skeleton (31, 23, D:4) a +0 short sword a +0 ring mail (32, 20, D:4) a +0 falchion (32, 21, D:4) a +0 dagger (38, 13, D:4) a +0 hand axe a +0 chain mail (39, 13, D:4) a +0 whip a +0 leather armour an orc skeleton (39, 15, D:4) a +0 whip a kobold skeleton Level 5 of the Dungeon [Shop] Efamp's Distillery a potion of mutation (96 gold) 2 potions of magic (unknown) (192 gold) a potion of resistance (120 gold) a potion of haste (unknown) (120 gold) a potion of lignification (unknown) (36 gold) a potion of mutation (96 gold) (0, 0, D:5) a +0 robe (7, 6, D:5) a +0 long sword (24, 15, D:5) a +0 spear (26, 30, D:5) an adder corpse (skeletalised by now) (31, 33, D:5) an adder skeleton (34, 3, D:5) a jackal skeleton (45, 21, D:5) a +0 leather armour (51, 31, D:5) a +1 long sword of draining (60, 28, D:5) a +0 chain mail Level 6 of the Dungeon (0, 5, D:6) a killer bee corpse the Ecumenical Temple