Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 14475269683353244491 217 OTabTabTab the Magician (level 6, -11/40 HPs) Began as a Djinni Conjurer on Mar 29, 2026. Was an Initiate of Makhleb. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 5 of the Dungeon. The game lasted 00:03:45 (3027 turns). OTabTabTab the Magician (Djinni Conjurer) Turns: 3027, Time: 00:03:45 Health: -11/40 AC: 4 Str: 6 XL: 6 Next: 16% Gold: 309 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) d - +4 mace rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 309 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +4 mace (weapon) Armour a - a +1 robe (worn) e - the +0 helmet "Lacit" {Light, Rampage Stlth+} (You found it on level 3 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. f - a +0 helmet (worn) Magical Staves c - a staff of air Wands a - a wand of flame (17) c - a wand of iceblast (5) Scrolls w - 2 scrolls of enchant weapon t - a scroll of teleportation a - 2 scrolls of enchant armour I - 2 scrolls of immolation b - a scroll of blinking p - 2 scrolls of poison h - a scroll of fog {unknown} r - a scroll of revelation Potions f - a potion of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of haste {unknown} l - a potion of attraction {unknown} d - a potion of lignification {unknown} n - 2 potions of brilliance {unknown} o - a potion of mutation {unknown} p - a potion of cancellation {unknown} q - a potion of magic {unknown} Baubles g - 2 flux baubles Skills: - Level 2.1 Dodging + Level 1.8 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations * Level 5.3 Forgecraft * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Scorch Fire 54% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26910 Temple (1/1) D:4 Zot: 5968 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Makhleb accepts your kill. You took 1 damage! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) You encounter a clockroach. You took 2 damage! The searing ray misses the ogre. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 27 damage! The searing ray hits the ogre. The ogre is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You took 1 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ogre misses you. You took 2 damage! The searing ray hits the ogre. The ogre is almost dead. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... ..## . .... .#.. #.#. #.... ##...#######..#.. ................. .......##...# ).......@O.## ......>$(#.# ....##.#.#... .. #.#.##### #####.#.####### ..............# $........####.# . .........# ###... .........####....... You could see an ogre. Vanquished Creatures A phantom (D:4) A clockroach (D:4) 2 iguanas An adder (D:5) 2 dart slugs (D:2) 2 ribbon worms 3 orcs (D:4) 6 endoplasms 6 hobgoblins 2 jackals (D:3) 2 quokkas 2 ball pythons 4 bats 5 frilled lizards 4 goblins 5 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Djinni Conjurer began the quest for the Orb. 0 | D:1 | OTabTabTab set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 357 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 1064 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1064 | D:2 | Learned a level 1 spell: Soul Splinter 1541 | D:2 | Identified the inkwell talisman of Creativity {Will+} 1948 | D:3 | Identified the +0 helmet "Lacit" {Light, Rampage Stlth+} 2356 | D:4 | Reached XP level 4. HP: 19/31 MP: 0/0 2424 | D:4 | Encountered a phantom 2432 | D:4 | Killed a phantom 2433 | D:4 | Reached XP level 5. HP: 26/35 MP: 0/0 2433 | D:4 | Learned a level 2 spell: Scorch 2454 | D:4 | Reached skill level 5 in Spellcasting 2454 | D:4 | Reached skill level 5 in Conjurations 2454 | D:4 | Reached skill level 5 in Hexes 2454 | D:4 | Reached skill level 5 in Summonings 2454 | D:4 | Reached skill level 5 in Necromancy 2454 | D:4 | Reached skill level 5 in Translocations 2454 | D:4 | Reached skill level 5 in Forgecraft 2454 | D:4 | Reached skill level 5 in Fire Magic 2454 | D:4 | Reached skill level 5 in Ice Magic 2454 | D:4 | Reached skill level 5 in Air Magic 2454 | D:4 | Reached skill level 5 in Earth Magic 2454 | D:4 | Reached skill level 5 in Alchemy 2541 | D:4 | Encountered Eustachio 2864 | D:4 | Found a statue of an orb of fire. 2864 | D:4 | Found a staircase to the Ecumenical Temple. 2870 | D:4 | Found a statue of an orb of fire. 2878 | Temple | Entered the Ecumenical Temple 2893 | Temple | Became a worshipper of Makhleb the Destroyer 2939 | D:5 | Entered Level 5 of the Dungeon 2956 | D:5 | Reached XP level 6. HP: 28/40 MP: 0/0 3027 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_corners, minmay_misc_feat_iff, minmay_misc_feat_enclosed, serial_park_square3 [serial_park_minivault_5x5_8], minmay_misc_feat_plants D:2: layout_basic D:3: layout_rooms, hex_intersection D:4: layout_rooms, minmay_temple_entry_mist, uniq_eustachio D:5: layout_basic, corexii_hall_statues_u Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 1 || 5 Melee: Dagger | 4 | || 4 Mace | | 1 || 1 Cast: Magic Dart | 39 | 6 || 45 Searing Ray | 23 | 14 || 37 Read: Identify | 4 | 1 || 5 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 10 | 8 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3026 | 2921 | 105 | 0 | 2530 | 6 | 504.3 | Dungeon | 2995 | 2918 | 77 | 0 | 2530 | 5 | 599.0 | Temple | 31 | 3 | 28 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 789 daAuts D:4: 590 daAuts D:3: 467 daAuts D:5: 88 daAuts Temple: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 28919 | 15 | 1 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++-------