OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -3, D:1) a +0 whip (6, -3, D:1) a +0 club (14, -4, D:1) a +0 falchion (17, -23, D:1) a frilled lizard skeleton (17, -22, D:1) a +0 club (18, -22, D:1) a +0 dagger (19, -22, D:1) a ball python skeleton (20, -23, D:1) a +0 leather armour a bat skeleton (30, -25, D:1) a +0 club (31, -27, D:1) a bat corpse (skeletalised by now) (34, -7, D:1) a +0 dagger (35, -7, D:1) a +0 short sword 2 stones a frilled lizard skeleton (36, -10, D:1) a +0 dagger (43, -25, D:1) a hobgoblin skeleton (44, -24, D:1) a quokka skeleton (46, 2, D:1) the quill talisman "Forget-Me-Not" {rElec Will- Dex+3} [quill talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Level 2 of the Dungeon (21, 33, D:2) a +0 dagger (28, 18, D:2) a bat corpse (skeletalised by now) (28, 32, D:2) a +0 hand axe (38, 13, D:2) a +0 dagger a +2 robe of fire resistance an orc corpse (38, 15, D:2) a +0 hand axe a +0 club an orc corpse