Oddgaron Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a ball python corpse (skeletalised by now) (14, 10, D:1) a +0 war axe (15, -16, D:1) a jackal corpse (skeletalised by now) (16, 15, D:1) a +0 leather armour (19, -8, D:1) a bat corpse (skeletalised by now) (20, -13, D:1) a jackal corpse (skeletalised by now) (25, -13, D:1) a ball python corpse (skeletalised by now) (27, -20, D:1) a quokka corpse (skeletalised by now) (27, 1, D:1) a bat skeleton (28, -17, D:1) a +0 robe (28, 2, D:1) a jackal skeleton (32, 6, D:1) a jackal skeleton (46, -8, D:1) a rat corpse (skeletalised by now) (50, -5, D:1) a ball python corpse (skeletalised by now) (53, 15, D:1) a +0 dagger (56, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -3, D:2) a ball python corpse (skeletalised by now) (7, -2, D:2) a ball python corpse (skeletalised by now) (10, -20, D:2) a +0 robe (10, -9, D:2) a +0 pair of gloves (21, -18, D:2) a hobgoblin skeleton (31, 2, D:2) a quokka skeleton (33, 2, D:2) a +0 leather armour (34, -12, D:2) a +0 club a goblin skeleton (34, 11, D:2) a +0 dagger (35, 1, D:2) a +0 spear (42, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (12, -4, D:3) the +0 scale mail of Zomiciv {^Contam rElec rN++ Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -16, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (20, -16, D:3) a +0 flail a gnoll corpse Level 6 of the Dungeon