Oddgaron Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -14, D:1) a +0 hand axe (12, 6, D:1) a +0 robe (20, 6, D:1) a +0 whip a kobold skeleton (21, 5, D:1) a jackal skeleton (26, 10, D:1) a bat skeleton (28, 8, D:1) a jackal skeleton a rat skeleton (29, -10, D:1) a +0 scale mail (32, 19, D:1) a +0 club (33, -4, D:1) a +0 buckler (40, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 8, D:1) a +0 leather armour (42, -29, D:1) a hobgoblin corpse (skeletalised by now) (48, -22, D:1) an orb of glass (48, -20, D:1) a rat corpse (skeletalised by now) (48, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 12, D:2) 5 stones a +0 dagger a kobold corpse (6, 12, D:2) an adder corpse (9, 17, D:2) the +2 sling of Renil {speed, rC++ Str-3 Dex+4} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (18, 3, D:2) a medusa talisman (25, -5, D:2) a quokka corpse