Dungeon Crawl Stone Soup version 0.35-a0-1170-g0909e8bfa3 (webtiles) character file. Game seed: 13377349543860829467 4 Oddgaron the Vexing (level 1, -1/3 HPs) Began as a Gnoll Hexslinger on Oct 4, 2026. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (151 turns). Oddgaron the Vexing (Gnoll Hexslinger) Turns: 151, Time: 00:00:12 Health: -1/3 AC: 0 Str: 7 XL: 1 Next: 70% Magic: 3/3 EV: 5 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire + + . (33%) a - melded +1 sling rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois x (150%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn c - scarab talisman "Ryqiat" {rElec rC+} %: no passive effects @: scarab-form, constricted A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (melded) Armour b - a +0 robe (melded) Talismans c - the scarab talisman "Ryqiat" (worn) {rElec rC+} (You found it on level 1 of the Dungeon) [scarab talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Scrolls p - a scroll of poison Potions d - 3 potions of heal wounds {unknown} f - a potion of magic {unknown} j - a potion of might {unknown} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 4.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 0.0 Conjurations + Level 4.8 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 1.7 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 5% 2 Inner Flame Hex/Fire 9% N/A 5% 3 Sigil of Binding Hex 13% N/A 11% 3 Cause Fear Hex 6% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5846 Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! c - the scarab talisman "Ryqiat" {rElec rC+} No target in view! d - 3 amethyst potions (gained 2) Found a stone staircase leading down. You encounter a ball python. A ball python is nearby! The ball python hisses angrily. You begin transforming. You continue transforming. x3 You turn into a gleaming scarab beetle. Your +0 robe and +1 sling meld into your body. HP restored. A tiny sun coalesces beside you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. Your solar ember glows brighter. The ball python bites you. Ouch! That really hurt! You die... .# #.# #.###### ########.#....# #>............# #......#.#....# #.#....#.#....#### #ยค##.............. #B##...#.#....#### #S##...#.......... ..##...########### #.?###### #..# #..# #..# #..# You could see a ball python and a friendly solar ember (minion, charged). Vanquished Creatures A dart slug (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oddgaron the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 118 | D:1 | Identified the scarab talisman "Ryqiat" {rElec rC+} 151 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Fire: Sling || 8 Armour: None || 2 Dodge: Dodged || 2 Form: Scarab || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 126 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 126 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+