Oddgaron Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 10, D:1) a bat corpse (skeletalised by now) (1, 29, D:1) a quokka corpse (skeletalised by now) (7, 9, D:1) a jackal skeleton (8, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 30, D:1) a hobgoblin corpse (skeletalised by now) (13, 11, D:1) a +0 robe (17, 5, D:1) a quokka skeleton (17, 27, D:1) a rat skeleton (18, 4, D:1) a +0 whip (21, 31, D:1) a +0 dagger (22, 31, D:1) a +0 club (24, 2, D:1) a +0 sling (34, 4, D:1) a +0 short sword (34, 28, D:1) a +0 ring mail (36, 10, D:1) a rat corpse (skeletalised by now) (41, 8, D:1) a rat corpse (skeletalised by now) (41, 48, D:1) a staff of necromancy (47, 17, D:1) a ball python skeleton (51, 44, D:1) a hobgoblin corpse (skeletalised by now) (52, 30, D:1) a bat corpse (skeletalised by now) (53, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 30, D:1) a +0 club a kobold corpse (skeletalised by now) (54, 17, D:1) a rat corpse (skeletalised by now) (55, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gexomouske's Armour Boutique the +1 plate armour "Woebaymne" {Rampage Fly Dex+3} (537 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) the +0 pair of gloves "Rarghaof" {Harm rC+ Dex+3 SInv} (406 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +3 leather armour of Peczataf {Rampage +Inv rPois rC-} (394 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a +1 ring mail of willpower (224 gold) the +3 leather armour of Custrynli {rElec rF+ Int+4} (649 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (9, -1, D:2) a +0 club (14, 1, D:2) a quokka corpse (skeletalised by now) (22, 17, D:2) a quokka corpse (skeletalised by now) (26, -37, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -17, D:2) an adder corpse (skeletalised by now) (32, 4, D:2) a +0 ring mail (33, -24, D:2) a +0 club (33, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -21, D:2) an adder skeleton (36, -11, D:2) a frilled lizard skeleton (38, -12, D:2) a +0 ring mail (39, -10, D:2) a +0 dagger (42, 14, D:2) a hobgoblin corpse (skeletalised by now) (42, 16, D:2) a rat corpse (skeletalised by now) (47, -19, D:2) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, -19, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (49, -19, D:2) a +0 dagger (49, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -11, D:2) a +0 robe (51, -17, D:2) a hobgoblin corpse (skeletalised by now) (51, -9, D:2) a +0 dagger a kobold skeleton (52, -19, D:2) a +0 war axe (54, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (60, 3, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) a +0 club (2, 19, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, 5, D:3) a ball python corpse (skeletalised by now) (4, 17, D:3) a +0 trident a +0 leather armour (5, 23, D:3) a frilled lizard corpse (skeletalised by now) (9, 16, D:3) a +2 whip of draining (10, 17, D:3) a +0 trident (11, 17, D:3) a +0 dagger a +0 leather armour (26, 22, D:3) a +0 club (28, 24, D:3) a rat corpse (skeletalised by now) (30, 21, D:3) a +0 hand axe a +0 ring mail a hobgoblin corpse (skeletalised by now) (30, 36, D:3) a +0 club (35, -1, D:3) a +0 short sword an orc corpse (skeletalised by now) (40, 20, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (1, -1, D:4) a +0 short sword an orc corpse (4, -31, D:4) an adder corpse (skeletalised by now) (4, -10, D:4) a +0 giant club an ogre corpse (12, -23, D:4) a +0 dagger (18, -42, D:4) a +0 short sword (18, -3, D:4) a +0 dagger a +0 robe (19, -4, D:4) a +0 whip (23, -33, D:4) a +0 club an orc skeleton (24, -12, D:4) a +2 flail of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (24, -10, D:4) a +0 trident a +0 robe (24, -8, D:4) a +0 mace (26, -30, D:4) a +0 trident a +0 ring mail (27, -29, D:4) a +0 hand axe a +0 leather armour (28, -30, D:4) a +0 hand axe a +0 leather armour (31, -39, D:4) a +0 robe (32, -26, D:4) a hobgoblin skeleton (32, -24, D:4) a howler monkey skeleton (45, -9, D:4) a +0 sling a +0 club (50, -13, D:4) a +0 dagger (55, 6, D:4) an adder corpse (skeletalised by now) (56, 4, D:4) a +0 spear (58, -18, D:4) a +1 barding (58, 2, D:4) a +0 spear (59, 2, D:4) a +0 club a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (65, -7, D:4) a +4 dire flail (65, -3, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 0, D:5) a +0 dagger a +0 leather armour an orc corpse (3, 0, D:5) 19 gold pieces (4, 2, D:5) a +0 short sword