Omaro Level 1 of the Dungeon [Shop] Ociehido's Antique Armour Boutique an orb of mesmerism (360 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) the +0 pair of gloves of Exceptional Surprise {*Slow Dex+5} (492 gold) *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). a +0 helmet (135 gold) [Shop] Reptoci's Distillery a potion of lignification (36 gold) a potion of haste (unknown) (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of heal wounds (96 gold) a potion of enlightenment (unknown) (60 gold) a potion of ambrosia (96 gold) [Shop] Leinn's Weapon Shoppe a +0 whip (32 gold) a +3 long sword of freezing (302 gold) 3 curare-tipped darts (46 gold) the +3 dagger "Hitaeluih" {holy, *Noise rF- Int+8 Dex+6} (578 gold) *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). 5 poisoned darts (39 gold) a +0 sling (19 gold) the +1 quarterstaff of Hubris {venom, rCorr Str+3 Dex+2} (443 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 dagger (26 gold) 5 poisoned darts (39 gold) [Shop] Zohuudy's Antique Weapon Shoppe a +1 scimitar of protection (284 gold) a +0 club (10 gold) a +2 sling of electrocution (314 gold) a +2 whip of electrocution (364 gold) a +0 hand axe (60 gold) the +5 great mace of Ymoebapy {holy, rF+ Int+4} (1308 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). a +3 trident (410 gold) [Shop] Lyvupor's Armour Emporium a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a scarf of repulsion (144 gold) a +0 ring mail (48 gold) a +2 scale mail of willpower (252 gold) a +0 chain mail (72 gold) a +0 robe (10 gold) (0, 0, D:1) a hobgoblin skeleton (29, -24, D:1) a +0 dagger a goblin skeleton (34, -12, D:1) a +0 robe (37, -37, D:1) a +0 club a goblin skeleton a frilled lizard skeleton (38, -32, D:1) a +0 club a +0 dagger a rat skeleton a kobold skeleton (38, -30, D:1) a hobgoblin skeleton (40, -32, D:1) a +0 whip (44, -39, D:1) a potion of moonshine (49, 5, D:1) a +0 club (50, -39, D:1) a hobgoblin corpse (skeletalised by now) (50, -2, D:1) a +0 ring mail (50, -1, D:1) a hobgoblin skeleton (52, 0, D:1) a +0 plate armour a goblin corpse (skeletalised by now) (54, -38, D:1) a +0 falchion (64, -9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (20, -1, D:2) the spider talisman of Understanding {Fly rC+ Str+5 Int-3} [spider talisman] Fly: It grants you flight. rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). (30, -7, D:2) a +0 dagger (40, 24, D:2) a rat skeleton (42, 17, D:2) a scarab talisman (42, 32, D:2) a hobgoblin skeleton (49, 21, D:2) a +0 whip 4 stones a kobold skeleton (54, -4, D:2) a +0 club an orc corpse (skeletalised by now) (63, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 4, D:3) 6 poisoned darts (7, 15, D:3) a +0 club (15, 27, D:3) a +0 hand axe (17, 27, D:3) a +0 club an orc skeleton (22, 32, D:3) a +0 dagger (25, 26, D:3) a bat skeleton (25, 27, D:3) a quokka skeleton (26, 16, D:3) a bat corpse (skeletalised by now) (26, 30, D:3) a jackal skeleton a jackal skeleton (26, 31, D:3) 3 boomerangs a +0 club an orc skeleton (27, 21, D:3) a quokka skeleton (30, 35, D:3) a +0 whip an orc skeleton (31, 35, D:3) 3 flux baubles (31, 36, D:3) a +1 flail of protection (32, 37, D:3) a +0 dagger (33, 38, D:3) a +0 flail a +0 scale mail an orc skeleton (36, 44, D:3) a +0 flail a +0 leather armour an orc skeleton (37, 43, D:3) a +0 trident a +0 scale mail (38, 44, D:3) a +0 trident 6 poisoned darts an orc skeleton (40, 44, D:3) a +0 ring mail a +0 dagger an orc skeleton (43, 54, D:3) a +0 ring mail (44, 16, D:3) a hobgoblin skeleton (47, 28, D:3) a hobgoblin corpse (skeletalised by now) (47, 41, D:3) a +2 ring mail of willpower (54, 45, D:3) a frilled lizard skeleton a hobgoblin skeleton (55, 44, D:3) a +0 short sword (55, 54, D:3) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kiqurucuwk's Weapon Shoppe the +8 short sword "Byclar" {heavy, *Slow Fly rN+ Str+2} (744 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the +2 whip of Pill {drain, rElec Str+5} (507 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). a +0 dagger (26 gold) a +0 mace (39 gold) a +2 dire flail of holy wrath (273 gold) a +0 trident (45 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +0 trident (45 gold) a +0 dagger (26 gold) a +0 lajatang (195 gold) (0, 0, D:4) a hobgoblin skeleton (0, 2, D:4) a ball python skeleton (1, 7, D:4) a +0 ring mail a +0 whip an orc skeleton (2, 7, D:4) a +0 robe a +0 whip (3, 10, D:4) a +0 club a goblin corpse (skeletalised by now) (8, -8, D:4) a +0 short sword (8, 11, D:4) a +0 chain mail a +0 falchion (11, 11, D:4) a +0 spear (11, 31, D:4) a +0 club a hobgoblin skeleton (11, 32, D:4) a +0 club a kobold skeleton (12, 20, D:4) a +0 club a kobold corpse (skeletalised by now) (12, 22, D:4) a +0 club 3 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (12, 34, D:4) a +0 club a +0 club a kobold skeleton (13, 21, D:4) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (21, 33, D:4) a jackal skeleton (22, 2, D:4) a +0 hand axe (29, 18, D:4) a +0 morningstar an orc skeleton (39, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, -5, D:4) a goblin corpse (skeletalised by now) (53, 21, D:4) a +0 rapier (58, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a parchment of Foxfire the Ecumenical Temple