Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 1697164145345809382 111 Omaro the Conjurer (level 4, 0/34 HPs) Began as a Draconian Conjurer on Sept 12, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:08:37 (2873 turns). Omaro the Conjurer (Draconian Conjurer) Turns: 2873, Time: 00:08:37 Health: 0/34 AC: 5 Str: 9 XL: 4 Next: 62% Magic: 1/9 EV: 11 Int: 21 God: Gold: 81 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . (100%) c - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... a - ring of resist corrosion Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: confused, lethally poisoned (0 -> -15) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 flail (weapon) Jewellery a - a ring of resist corrosion (worn) Scrolls V - a scroll of vulnerability a - a scroll of enchant armour Potions g - a potion of magic A - a potion of attraction C - a potion of cancellation Skills: * Level 0.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Scorch Fire 6% 2d5 19% 2 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund says, "I'm your fate." Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The searing ray hits something. Something hits you! You are poisoned. You finish channelling your searing ray. You feel very sick. Something completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) You feel sick. You feel sick. Something completely misses you. A bombardier beetle comes into view. You feel sick. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You stop channelling your searing ray. You feel sick. Something hits you. You feel sick. You bump into the rock wall. You feel sick. Something hits you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Okay, then. You are too confused! You die... #.#...#.#.................# #.............###...#####.# ###.###.#........B..# #.# ...# #.#.###.###..######.# ....# #.#.#.#.# #.[..K.@..# ..#. #.#.#.#.# #.######### #.#.#.#.###.# #.#...##..# #.#.####@######## #......รท{.).....# ###.#.#..######.#### #.........##.@....# #.#..####.##.#.#.## #.........##.#.#.# #.#.......[#.#.#.# #....###.###..$..# ##...#.......#.### You could see a bombardier beetle. Vanquished Creatures A bombardier beetle (D:3) Terence (D:3) 2 dart slugs (D:1) 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 7 hobgoblins 2 jackals (D:2) 2 orcs (D:3) 2 quokkas (D:1) 7 ball pythons 6 bats 3 frilled lizards 2 goblins (D:1) 3 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 325 | D:1 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2541 | D:3 | Reached skill level 5 in Conjurations 2541 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/8 2672 | D:3 | Noticed Terence 2681 | D:3 | Killed Terence 2766 | D:3 | Noticed Sigmund 2873 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_cross D:3: layout_basic, kennysheep_ying_yang, serial_shops, shop, uniq_grinder, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 1 || 51 Melee: Unarmed | 50 | || 50 Tailslap | 7 | || 7 Punch | 1 | || 1 Whip | | 1 || 1 Cast: Magic Dart | 85 | 7 || 92 Searing Ray | 8 | 4 || 12 Drink: Brilliance | 1 | || 1 Attraction | 1 | || 1 Cancellation | 1 | || 1 Read: Noise | 1 | || 1 Enchant armour | 1 | || 1 Vulnerability | 1 | || 1 Armour: None | 56 | 9 || 65 Dodge: Dodged | 57 | 8 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2872 | 2785 | 87 | 197 | 2036 | 3 | 957.3 | Dungeon | 2872 | 2785 | 87 | 197 | 2036 | 3 | 957.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1319 daAuts D:2: 1174 daAuts D:3: 378 daAuts