Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (1, -9, D:1) a rat corpse (skeletalised by now) (4, 11, D:1) a frilled lizard skeleton (13, 15, D:1) a +0 dagger (16, -5, D:1) a quokka skeleton (17, -14, D:1) a bat skeleton (23, 18, D:1) a bat corpse (skeletalised by now) (24, -5, D:1) a +0 short sword 2 stones (32, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 2, D:1) a +0 dagger a ball python skeleton a kobold skeleton (33, 13, D:1) a +0 robe (34, -13, D:1) a +0 club (37, 12, D:1) a +0 robe (38, 4, D:1) a +0 dagger 4 stones a kobold skeleton (46, -2, D:1) a +0 sling Level 2 of the Dungeon (8, 6, D:2) a +0 helmet (15, -3, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (16, -27, D:2) a frilled lizard skeleton (16, -20, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (21, -33, D:2) 5 large rocks (24, -32, D:2) a +0 dagger a kobold skeleton (25, -32, D:2) a +0 club a gnoll skeleton (27, -32, D:2) a +0 flail a gnoll skeleton (34, 3, D:2) a +0 whip a +0 animal skin a +0 helmet (36, -37, D:2) a +0 robe (36, 1, D:2) a +0 club (36, 2, D:2) a +0 leather armour (37, -28, D:2) a +1 antimagic dagger (37, -27, D:2) a +0 whip (37, 1, D:2) a +0 dagger a +0 sling a +0 robe a goblin skeleton (37, 3, D:2) a +0 club a goblin skeleton (38, 8, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (39, -28, D:2) a +0 sling (39, 1, D:2) a +0 club a +0 club a +0 dagger a goblin skeleton (40, -22, D:2) a +0 club a gnoll skeleton (40, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -12, D:3) 4 poisoned darts (8, 26, D:3) a +0 mace (9, 14, D:3) a +0 robe (10, -7, D:3) a +0 whip (12, 9, D:3) an adder corpse (skeletalised by now) (13, 5, D:3) a bat corpse (skeletalised by now) (13, 16, D:3) a +0 club (15, 32, D:3) a rat corpse (skeletalised by now) (26, 23, D:3) 6 poisoned darts (30, 16, D:3) a +0 dagger (31, 16, D:3) a +0 club a goblin skeleton (37, 13, D:3) a bat skeleton (38, 9, D:3) a +0 dagger (40, 22, D:3) a frilled lizard corpse (skeletalised by now) (41, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 1, D:3) a rat corpse (skeletalised by now) (44, -2, D:3) a +0 hand axe (44, 13, D:3) a +0 leather armour (46, 2, D:3) a +0 hand axe (58, 38, D:3) a +0 leather armour (59, 7, D:3) a +0 short sword 5 stones a kobold skeleton (61, 27, D:3) an adder skeleton (65, 40, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, -13, D:4) a +0 robe (14, -18, D:4) a +0 leather armour (19, 9, D:4) a +0 robe (23, 9, D:4) a +0 whip (24, -10, D:4) a hound skeleton (25, -14, D:4) a +0 hand axe (26, 12, D:4) a +0 dagger (26, 13, D:4) a +2 heavy hand axe (27, -1, D:4) a quokka skeleton (27, 14, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -10, D:4) a hound skeleton (30, 8, D:4) a ball python skeleton (32, 21, D:4) a +0 flail (33, 10, D:4) a +0 dagger 7 poisoned darts (34, -40, D:4) a +0 spear (34, -3, D:4) an adder skeleton (35, -28, D:4) a +0 short sword (39, -35, D:4) a +0 spear a gnoll skeleton (40, -5, D:4) a quill talisman (40, 1, D:4) an adder skeleton (43, -33, D:4) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (43, -32, D:4) a hobgoblin corpse (skeletalised by now) (44, -2, D:4) a quokka skeleton (45, -32, D:4) a +0 sling (46, -32, D:4) a +0 leather armour (46, 2, D:4) a +0 halberd (48, -40, D:4) a +0 flail a +0 whip a gnoll skeleton a kobold skeleton (48, -13, D:4) a +0 chain mail (49, -33, D:4) a hobgoblin corpse (skeletalised by now) (49, -32, D:4) an iguana corpse (skeletalised by now) (49, -7, D:4) a ball python corpse (skeletalised by now) (49, -6, D:4) a kobold corpse (skeletalised by now) (50, -37, D:4) a scarab talisman (52, -35, D:4) 5 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 giant club (2, 4, D:5) a +1 robe of resistance the kobold skeleton of Pikel (3, 4, D:5) a +0 giant spiked club (4, 3, D:5) a +0 robe (6, -5, D:5) a black bear corpse (skeletalised by now) (22, -27, D:5) a +0 dagger a +0 robe (23, -26, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -26, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (46, -3, D:5) a +0 giant club (55, 7, D:5) a +0 club an orc corpse (skeletalised by now) (56, 7, D:5) a +1 whip of freezing a +0 mace a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (57, 5, D:5) a +0 dagger a +0 robe (57, 6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (57, 7, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the sanguine talisman "Vokak" {Will++} (17650 gold) [sanguine talisman] Will++: It greatly increases your willpower. the +2 ring mail of Evevvor {rF+ Str-3 Dex+2} (2590 gold) rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). the +0 leather armour of Jigsaw {Dex+7} (2370 gold) Dex+7: It affects your dexterity (+7). the +10 short sword of Maiq {venom, rPois Will++ Str+7} (9350 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+7: It affects your strength (+7). the blade talisman "Senanuxt" {rF+ Str+3} (11170 gold) [blade talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). the ring "Iluts" {rF+ Will+} (3760 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. the alchemy staff of the Lurker {^Contam rElec rPois Int+4 SInv Alch} (4600 gold) [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the amulet of Xom's Sleight of Hands {Rampage Acrobat rC++ Will-} (5030 gold) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rC++: It greatly protects you from cold. Will-: It decreases your willpower. the rimehorn talisman of Liberty {rElec Str+4} (10350 gold) [rimehorn talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). the +3 leather armour of the Falcon {Harm MP+7 Stlth-} (3730 gold) Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Stlth-: It makes you less stealthy. the +0 pair of boots of Vanity {Harm ^Drain rCorr Int+2} (1570 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the fire staff of Malum In Se {rF+ rC+ Fire Earth} (4460 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the fire staff of Chaos {rF+ rC- Hexes Fire Earth} (3620 gold) [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +6 dagger "Oshif" {drain, Int+4 Dex-2} (4480 gold) Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). the amulet "Zueb" {RegenMP+ Int+8 Stlth-} (5240 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. the +1 leather armour of Good Intentions {rPois} (1820 gold) rPois: It protects you from poison. the air staff of Mioc {rElec rF+ Dex+3 Necro Air Alch} (5650 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the sanguine talisman of Mubo Bin {Will+ Str-5 Dex+3} (12140 gold) [sanguine talisman] Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). the +0 leather armour of the Hills {Str+8} (2580 gold) Str+8: It affects your strength (+8). the +2 leather armour "Ofof" {rC- Slay+6} (3720 gold) rC-: It makes you vulnerable to cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (8, 21, D:6) a hound corpse (skeletalised by now) (9, -4, D:6) 4 boomerangs (14, -5, D:6) a +0 trident an orc skeleton (15, -6, D:6) a +0 halberd (16, -10, D:6) a +0 robe (17, -7, D:6) a howler monkey skeleton (18, -4, D:6) a +1 helmet (23, 11, D:6) a staff of earth (25, -11, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (29, 17, D:6) a +0 chain mail (30, 9, D:6) a staff of air (32, 9, D:6) a +0 dagger (38, -2, D:6) a +0 whip a +0 flail a gnoll skeleton (40, -2, D:6) a water moccasin skeleton (48, -8, D:6) a +0 robe (60, 25, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a howler monkey skeleton (1, 29, D:7) 6 curare-tipped darts (5, 9, D:7) a +0 trident (9, 10, D:7) a +0 rapier (10, 13, D:7) a +0 trident (21, -16, D:7) a +0 great sword (33, -9, D:7) a scroll of noise (34, 2, D:7) 17 gold pieces (35, 1, D:7) 9 gold pieces (35, 2, D:7) 15 gold pieces (35, 3, D:7) 19 gold pieces (35, 28, D:7) a +0 dagger an orc corpse (skeletalised by now) (35, 29, D:7) a +0 falchion (36, 1, D:7) 14 gold pieces (36, 2, D:7) 19 gold pieces (36, 3, D:7) 11 gold pieces (36, 28, D:7) a +0 short sword of venom (36, 29, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (42, 21, D:7) a +0 giant spiked club (44, 18, D:7) a quill talisman (44, 27, D:7) a +0 leather armour (53, -16, D:7) a +0 giant club an ogre corpse (skeletalised by now) (59, 25, D:7) a +0 short sword 3 stones a +0 club a kobold corpse (skeletalised by now) (60, 27, D:7) a +0 flail (60, 28, D:7) a +0 short sword 3 poisoned darts a +0 whip a stone (61, 25, D:7) a +0 short sword (61, 27, D:7) a +0 whip 2 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (62, 3, D:7) a +2 dagger of venom a +0 robe an orc skeleton (63, 3, D:7) a +0 short sword a +0 leather armour (64, 3, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (8, 2, D:8) a +0 short sword (9, -2, D:8) a parchment of Awaken Armour (12, 13, D:8) a +0 club (13, 13, D:8) a +0 whip (15, 13, D:8) a +0 halberd (16, 16, D:8) a +0 club (17, 16, D:8) a +2 whip of flaming a +0 leather armour (17, 18, D:8) a +0 halberd (18, 31, D:8) a +0 war axe (19, 43, D:8) a potion of heal wounds (24, 29, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (26, -3, D:8) a +0 chain mail (26, 15, D:8) a ring of magical power Level 10 of the Dungeon (4, 4, D:10) 17 gold pieces (20, -7, D:10) a potion of moonshine (24, -1, D:10) a +0 orcbow a centaur skeleton (26, -1, D:10) a +0 shortbow a centaur skeleton (27, -6, D:10) a +0 giant club a +0 giant club (33, 0, D:10) a +0 ring mail (34, -1, D:10) a potion of resistance the Ecumenical Temple