Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 6500159752965237684 196 Omaro the Conjurer (level 5, -8/39 HPs) Began as a Draconian Conjurer on Sept 12, 2025. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:06:34 (2980 turns). Omaro the Conjurer (Draconian Conjurer) Turns: 2980, Time: 00:06:34 Health: -8/39 AC: 8 Str: 9 XL: 5 Next: 46% Magic: 9/10 EV: 11 Int: 20 God: Gold: 215 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (100%) e - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 hat rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons a - a +0 whip e - a +0 flail (weapon) Missiles f - a throwing net Armour b - a +2 hat (worn) c - a +0 cloak (worn) Magical Staves d - a staff of fire Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} m - 2 scrolls of enchant armour {unknown} q - a scroll of immolation {unknown} u - a scroll of blinking {unknown} Potions d - a potion of berserk rage {unknown} f - 3 potions of brilliance {unknown} j - 3 potions of enlightenment {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} n - a potion of mutation {unknown} o - 3 potions of curing {unknown} p - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 0.8 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.5 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Slow Hex 12% N/A 14% 1 Confusing Touch Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History An ogre comes into view. It is wielding a +0 giant club. The searing ray hits the black bear. The black bear is heavily wounded. The searing ray misses the black bear. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear misses you. The black bear claws you but does no damage. The black bear claws you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! You kill the black bear! The searing ray misses the ogre. (Press . to maintain the ray.) You have reached level 5! The searing ray hits the ogre! The ogre is moderately wounded. Without enough magic to sustain it, your Searing Ray dissipates. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! You die... #.# #.# #.# #.# +.. #$# #.# #O# #@# #.# #.# #.# ############.# .............# .#######.##..# .........##..# .#.###.#.##..# You could see an ogre. Vanquished Creatures A black bear (D:5) 4 gnolls (D:3) An adder (D:2) 5 dart slugs 2 ribbon worms 5 orcs An endoplasm (D:2) A giant cockroach (D:3) 5 hobgoblins 4 jackals (D:2) A quokka (D:2) 5 ball pythons 2 bats (D:1) 4 frilled lizards 5 goblins 8 kobolds 2 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 421 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Identified the quill talisman of Experimentation {-Tele | rPois Dex+6 Stlth-} 1241 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1476 | D:2 | Reached skill level 5 in Conjurations 1720 | D:2 | Found a faded altar of an unknown god. 2428 | D:3 | Reached XP level 4. HP: 24/33 MP: 1/8 2950 | D:3 | You fall into a shaft and drop 2 floors! 2950 | D:5 | Entered Level 5 of the Dungeon 2956 | D:5 | Found a sparkling altar of Nemelex Xobeh. 2968 | D:5 | Noticed a black bear 2971 | D:5 | Noticed an ogre 2975 | D:5 | Killed a black bear 2976 | D:5 | Reached XP level 5. HP: 37/39 MP: 1/10 2980 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, hangedman_decor_growths D:2: minmay_diamond_boxcup, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:3: layout_basic, palyth_stone_intersect, hellmonk_no_cap D:5: layout_basic, mainiacjoe_overflow_cross_hatched, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 | 3.5 Fighting | | 0.4 Maces & Flails | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 24 || 40 Melee: Whip | 16 | 5 || 21 Tailslap | 3 | 5 || 8 Flail | | 19 || 19 Cast: Magic Dart | 79 | 19 || 98 Searing Ray | 3 | 5 || 8 Drink: Magic | | 1 || 1 Armour: None | 17 | 17 || 34 Dodge: Dodged | 17 | 17 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2986 | 2952 | 34 | 93 | 2423 | 4 | 746.5 | Dungeon | 2986 | 2952 | 34 | 93 | 2423 | 4 | 746.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1211 daAuts D:1: 1020 daAuts D:3: 724 daAuts D:5: 29 daAuts