Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 6928878012154544489 9 Omaro the Caller (level 2, -1/20 HPs) Began as a Merfolk Summoner on Oct 14, 2025. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (296 turns). Omaro the Caller (Merfolk Summoner) Turns: 296, Time: 00:01:15 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 2/5 EV: 12 Int: 14 God: Gold: 22 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Polearms + Level 2.9 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings + Level 0.4 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Freeze Ice 4% 1d3 24% 1 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold is severely wounded. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The kobold throws a stone. The stone hits you. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (purple smoke, severely wounded, 53% to hit) You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (purple smoke, severely wounded, 53% to hit) You closely miss the kobold. The kobold is severely wounded. The kobold completely misses you. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 53% to hit) You barely miss the kobold. The kobold is severely wounded. The kobold barely misses you. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 53% to hit) You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 53% to hit) You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The kobold hits you with a +0 whip. You die... .## #######.## .<# ..#.. ...# ..#.####.#.# #†.# ..#.#..#.#.# #..# ###.#..#.#.###..# # #.#..#.#..b...# #.#.......###)# #.#....#.## #K####.### #....#.#.# #.@b...... #>...#.#.# ######.### ###.####.#.# #........#.. ....######## ....# ....# ....## ......# You could see a kobold (ally target) and a friendly bat (summoned). Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 12/20 MP: 5/5 296 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, shapermc_ecumenical_altar_ellora, palyth_stone_intersect Action || total ---------------------------++------- Attack: Normal || 42 Melee: Unarmed || 20 Spear || 22 Cast: Summon Small Mamm || 12 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 0 | 179 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 0 | 179 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts