Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -4, D:1) a +0 dagger (14, 12, D:1) a +0 dagger (20, -18, D:1) a rat corpse (skeletalised by now) (21, -10, D:1) a bat corpse (skeletalised by now) (21, 0, D:1) a hobgoblin skeleton (21, 11, D:1) a +0 mace (22, 0, D:1) a +0 whip a kobold skeleton (22, 2, D:1) a +0 quarterstaff (23, -3, D:1) a rat skeleton (28, 4, D:1) a quill talisman (35, 7, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (39, -5, D:1) a +0 leather armour Level 2 of the Dungeon (1, -2, D:2) an adder corpse (2, 5, D:2) a +0 scale mail a stone a +0 short sword (3, -1, D:2) a stone (3, 5, D:2) a frilled lizard corpse a frilled lizard corpse (4, 5, D:2) an adder corpse (13, 0, D:2) a +0 chain mail (17, -19, D:2) a +0 club (20, 4, D:2) a +0 long sword (27, 5, D:2) a +0 war axe (28, 6, D:2) 9 gold pieces