Omaro Level 1 of the Dungeon (6, 45, D:1) a +0 long sword (10, 19, D:1) a ball python corpse (skeletalised by now) (10, 20, D:1) a rat corpse (skeletalised by now) (11, 20, D:1) a +0 spear a quokka corpse (skeletalised by now) (14, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:1) a +0 dagger (15, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 1, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (24, 34, D:1) 3 flux baubles (25, 2, D:1) a quokka skeleton (29, 9, D:1) a +0 whip a gnoll skeleton (32, 32, D:1) a +0 dagger a goblin skeleton (34, 27, D:1) a ball python skeleton (35, 26, D:1) a +0 dagger a goblin skeleton a quokka skeleton (35, 27, D:1) a rat skeleton (36, 28, D:1) a +0 robe (38, 20, D:1) a potion of mutation (42, 28, D:1) an amulet of wildshape (43, 21, D:1) a +0 spear (44, 25, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, -7, D:2) a ball python corpse (skeletalised by now) (15, -9, D:2) an adder corpse (skeletalised by now) (16, -9, D:2) a hobgoblin corpse (skeletalised by now) (17, 2, D:2) a +0 flail a +0 leather armour (22, 20, D:2) an inkwell talisman (25, 19, D:2) a potion of curing (26, 18, D:2) a +0 robe (26, 23, D:2) a +0 dagger (28, -16, D:2) a potion of might (29, -10, D:2) a +0 dagger (29, -3, D:2) 2 potions of enlightenment (33, 23, D:2) a +0 spear (35, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, -7, D:2) a +0 ring mail (38, -28, D:2) a +0 robe (38, -5, D:2) a bat skeleton (43, -24, D:2) a hobgoblin corpse (skeletalised by now) (44, -7, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a potion of curing (5, 3, D:3) a potion of attraction (7, -7, D:3) an adder corpse (skeletalised by now) (13, -16, D:3) a potion of enlightenment (17, 0, D:3) a +0 spear (20, -14, D:3) 3 atropa-tipped darts (22, 13, D:3) a +0 ring mail (23, -18, D:3) a ball python skeleton (23, -1, D:3) a +0 dagger (25, -20, D:3) the medusa talisman of Temperance {Harm Rampage rN++ MP-6} [medusa talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). (31, -26, D:3) a +0 leather armour (31, -9, D:3) a +0 club (31, 10, D:3) a +0 club (31, 16, D:3) an adder skeleton (32, 8, D:3) a +0 morningstar an orc skeleton (33, 7, D:3) a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (36, 0, D:3) a jackal corpse (skeletalised by now) (37, -26, D:3) a +0 dagger (40, -12, D:3) 5 poisoned darts (41, -20, D:3) a +0 club a kobold skeleton (46, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 8, D:3) a +0 flail a +0 dagger a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, -14, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (13, -6, D:4) a +0 robe (14, -23, D:4) a hobgoblin corpse (skeletalised by now) (29, -11, D:4) a +2 heavy spear (29, -10, D:4) a +0 club (32, -10, D:4) a +0 whip (33, -25, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (37, -17, D:4) a +0 rapier (41, -17, D:4) a potion of heal wounds (46, 2, D:4) a +0 club (49, -8, D:4) an iguana skeleton (50, -8, D:4) an adder skeleton (53, -21, D:4) a potion of enlightenment Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 21, D:5) a +0 flail an orc corpse (skeletalised by now) (7, -25, D:5) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (10, -9, D:5) a +0 short sword a +0 chain mail an orc skeleton (12, 1, D:5) a water moccasin skeleton (41, 17, D:5) a +2 mace of protection (42, 4, D:5) a +0 scale mail (43, -21, D:5) a +0 club a +0 leather armour (44, -21, D:5) a +0 flail a +0 leather armour (44, -20, D:5) a +0 club a +2 whip of draining (60, -32, D:5) a potion of brilliance Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 28, D:6) a potion of cancellation (10, 5, D:6) a +2 antimagic spear (unseen) (10, 6, D:6) a +0 whip a +0 robe (10, 7, D:6) a +0 spear (11, -4, D:6) a +0 dagger a +0 robe