Omaro Level 1 of the Dungeon (3, 35, D:1) a +0 short sword a stone (5, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 1, D:1) a +0 ring mail (11, 3, D:1) a ball python skeleton (14, 11, D:1) 6 boomerangs (15, -9, D:1) a +0 short sword (17, 23, D:1) a rat corpse (skeletalised by now) (17, 37, D:1) a quill talisman (20, -10, D:1) a hobgoblin corpse (skeletalised by now) (20, 35, D:1) a +0 club a kobold corpse (skeletalised by now) (24, 11, D:1) a +0 robe (33, 1, D:1) a +0 short sword (37, 22, D:1) a hobgoblin corpse (skeletalised by now) (40, 27, D:1) a +3 dagger (41, -15, D:1) a +0 dagger (47, 14, D:1) a hobgoblin corpse (skeletalised by now) (52, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (26, 15, D:2) an orb of guile (37, 13, D:2) a +0 plate armour (39, 11, D:2) a +0 whip (40, 17, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) an orb of mayhem (0, 19, D:3) a +0 dagger (2, 2, D:3) a +0 short sword (2, 21, D:3) a +0 ring mail (7, 16, D:3) a dart slug corpse (9, 14, D:3) a rat corpse (15, 17, D:3) a hobgoblin corpse (26, 31, D:3) a ball python corpse (27, 30, D:3) a +0 dagger (31, 16, D:3) a +0 dagger