Omaro Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 29, D:1) a bat skeleton a frilled lizard skeleton (7, 7, D:1) a +0 ring mail (7, 32, D:1) a jackal skeleton (7, 33, D:1) a bat skeleton (8, 35, D:1) a hobgoblin skeleton (8, 36, D:1) a jackal skeleton (17, 36, D:1) a ball python skeleton (17, 43, D:1) a kobold skeleton (21, 16, D:1) a +0 dagger a kobold skeleton (26, 15, D:1) 5 poisoned darts (31, 11, D:1) a ball python skeleton (31, 39, D:1) a +0 scale mail (33, 11, D:1) a quokka skeleton (37, -1, D:1) a bat corpse (skeletalised by now) (45, 8, D:1) a hobgoblin corpse (skeletalised by now) (47, 27, D:1) a +0 club (51, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (11, -40, D:2) a bat skeleton (12, -40, D:2) a +0 club a +0 robe (13, 3, D:2) an adder corpse (skeletalised by now) (15, -14, D:2) a +0 club (16, -11, D:2) a hobgoblin skeleton (16, -1, D:2) a +0 club 5 stones a +0 plate armour (17, -11, D:2) a bat skeleton (20, -7, D:2) a +0 sling (34, -29, D:2) a quokka skeleton (40, -5, D:2) a +0 leather armour (44, -33, D:2) a frilled lizard skeleton (44, -32, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, -25, D:3) 9 gold pieces a +0 dagger (15, -20, D:3) a +0 mace a +0 leather armour an orc corpse (16, -24, D:3) a +2 dagger of draining (unseen) (16, -23, D:3) a +0 short sword an orc corpse (16, -21, D:3) a +0 hand axe an orc corpse (16, -18, D:3) a frilled lizard corpse (17, -19, D:3) a +0 club a goblin corpse (18, -1, D:3) a +0 whip (19, 4, D:3) a +0 robe (21, -12, D:3) a +0 trident (22, -21, D:3) 2 centipede baubles (28, -8, D:3) a +0 dagger a +0 ring mail a +0 morningstar an orc corpse an orc corpse (29, -7, D:3) a quokka corpse (31, -7, D:3) a +0 mace a +0 leather armour an orc corpse