OnlyOctopus Level 1 of the Dungeon (1, -6, D:1) a +0 hand axe (4, -26, D:1) a hobgoblin corpse (skeletalised by now) (5, -26, D:1) a rat corpse (skeletalised by now) (12, -2, D:1) a +0 short sword (15, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -10, D:1) a +0 club a goblin skeleton (17, -23, D:1) a +0 dagger (20, 5, D:1) a +0 leather armour a quokka corpse (skeletalised by now) (21, -19, D:1) a +0 mace (29, -12, D:1) a +0 plate armour (33, -13, D:1) a bat corpse (skeletalised by now) (36, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -15, D:1) a +0 short sword 3 stones (42, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -21, D:1) a +0 whip Level 2 of the Dungeon (2, 6, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (5, -14, D:2) a quokka corpse (skeletalised by now) (17, -8, D:2) an adder skeleton (18, 8, D:2) a +0 quarterstaff a +0 chain mail a hobgoblin skeleton (23, 15, D:2) a hobgoblin skeleton (24, 15, D:2) a bat skeleton (27, 21, D:2) a +0 club a +0 club a +0 club a goblin skeleton a ball python skeleton a goblin skeleton (34, -3, D:2) a quokka corpse (skeletalised by now) (40, 22, D:2) a +0 club (47, -20, D:2) a +0 dagger (49, -6, D:2) a +0 heavy mace (51, -19, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Usax's Assorted Antiques a +0 pair of boots (108 gold) a wand of iceblast (2) (115 gold) a +0 ring mail of poison resistance (192 gold) a +0 war axe (84 gold) a +0 pair of gloves (108 gold) (1, 13, D:3) a +0 trident (3, 19, D:3) the +0 plate armour of the Meager God {+Blink Int+5 Dex-4} +Blink: It lets you blink. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (6, 19, D:3) a +0 quarterstaff (7, 25, D:3) an adder corpse (skeletalised by now) (24, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, -1, D:3) a +0 club (26, 10, D:3) a +0 flail (28, 35, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (7, 6, D:4) a +0 dagger a goblin skeleton (8, 19, D:4) a +0 club a goblin skeleton (9, -25, D:4) a hobgoblin corpse (skeletalised by now) (10, 16, D:4) a +0 club a +0 dagger a +0 robe an orc skeleton (11, 16, D:4) a +0 hand axe (12, 15, D:4) a +0 leather armour (16, -5, D:4) a hobgoblin skeleton (24, -8, D:4) a hobgoblin skeleton (24, 8, D:4) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (25, 6, D:4) a +0 hand axe a +0 ring mail a +0 morningstar a +0 ring mail an orc skeleton (25, 33, D:4) a +0 club (30, -1, D:4) a +0 trident a +0 ring mail an orc skeleton (34, 27, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (34, 28, D:4) a +0 morningstar a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (37, 25, D:4) a +0 morningstar (39, 24, D:4) a +0 short sword (41, -2, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an inkwell talisman (10, 1, D:5) a water moccasin skeleton (15, 1, D:5) a +0 ring mail a +0 hand axe (15, 2, D:5) a +1 hand axe of venom an orc skeleton (16, 2, D:5) a +0 club (21, -8, D:5) a +0 orcbow (23, -4, D:5) a parchment of Static Discharge (32, -20, D:5) a +0 robe (32, 0, D:5) a +0 ring mail (38, -18, D:5) a +0 ring mail (39, -19, D:5) a +0 ring mail (39, 18, D:5) a +0 hand axe (45, -14, D:5) a +0 ring mail (46, -14, D:5) a +0 club an orc skeleton (53, -26, D:5) a black bear skeleton Level 6 of the Dungeon (1, -6, D:6) a +1 heavy flail (5, 2, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (7, -23, D:6) a +0 club (11, -12, D:6) a +0 whip 5 poisoned darts a gnoll corpse (skeletalised by now) (12, 10, D:6) a +0 mace a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 10, D:6) a +0 hand axe a +0 leather armour (14, -37, D:6) a +0 scale mail (14, -10, D:6) the +8 falchion "Teepara" {holy, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (14, 11, D:6) a +0 club a +0 leather armour (20, 7, D:6) a +0 robe a +0 dagger the Ecumenical Temple