Dungeon Crawl Stone Soup version 0.34-a0-702-g849d61fbae (webtiles) character file. Game seed: 12033269147006774816 8 PANCY the Ducker (level 2, 17/22 HPs) Began as a Demonspawn Gladiator on Aug 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (147 turns). PANCY the Ducker (Demonspawn Gladiator) Turns: 147, Time: 00:00:16 Health: 17/22 AC: 5 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 19 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} Skills: + Level 2.0 Fighting + Level 2.8 Long Blades + Level 1.9 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. You hit the kobold. You kill the kobold! The goblin misses you. You miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! c - a scroll labelled FASSUT QENN You see here a +3 dagger. HP restored. You now have 19 gold pieces (gained 13). d - a scroll labelled ADIUMALAOPN d - 2 scrolls labelled ADIUMALAOPN (gained 1) A frilled lizard comes into view. A frilled lizard is nearby! Found a viscous clear potion. The frilled lizard hisses angrily. No target in view! A dart slug comes into view. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. You slash the dart slug! You kill the dart slug! Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....))#.......# ###.##.......### # #....†..#..# # ####.......# # #........# # #........### #####..##......####### .......[.....#.#†$...# .###.........#.#@!...# .# #.................# .###.........#.#.....# .....###.#.#.#.#.....# #####..........####### # ##.#.#.### # # .... # ..... ### #..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PANCY the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 147 | D:1 | Reached skill level 3 in Dodging 147 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.0 Long Blades | | 2.8 Throwing | | 1.9 Action || total ---------------------------++------- Melee: Long sword || 15 Armour: Leather armour || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 100 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 100 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts