Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 2651173382439985250 9 PANCY the Slasher (level 2, 18/22 HPs) Began as a Demonspawn Gladiator on Aug 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (138 turns). PANCY the Slasher (Demonspawn Gladiator) Turns: 138, Time: 00:00:12 Health: 18/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.3 Fighting + Level 2.8 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! You see here a ball python corpse. You now have 23 gold pieces (gained 13). You now have 32 gold pieces (gained 9). You open the large door. A ball python and a rat come into view. The ball python hisses angrily. You hear a loud squeak. A rat comes into view. The rat squeaks loudly. Found a scroll labelled JUADUH GAIRUCA. There are monsters nearby! There is a large open door here. The ball python misses you. The ball python barely misses you. There is a large open door here. You slash the rat! You kill the rat! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The rat bites you. An endoplasm comes into view. You hit the ball python. You kill the ball python! The rat misses you. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! You see here a rat corpse. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #....# #....##### ######....?.... ###...##†........ #.+...''†........ ########.#...##†@....... ........................ ###.....#####......... #####.....# #......... ......†...# #......... ..........# #####..... ..........# ..... ..........# ###### ..........# #♣.♣.### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PANCY the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 138 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Action || total ---------------------------++------- Attack: Normal || 24 Melee: Long sword || 24 Armour: Leather armour || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 90 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 90 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts