PANCY Level 1 of the Dungeon (24, -4, D:1) a +0 mace (27, 18, D:1) a quokka corpse (skeletalised by now) (39, -4, D:1) a +0 dagger (57, -4, D:1) a hobgoblin corpse (skeletalised by now) (58, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (11, 32, D:2) an adder corpse (skeletalised by now) (14, -15, D:2) a +0 robe (16, -5, D:2) a +0 dagger (30, 36, D:2) a +0 ring mail (33, 23, D:2) a +0 whip a kobold skeleton (41, 1, D:2) a +0 whip a kobold corpse (skeletalised by now) (51, 1, D:2) a +0 dagger Level 3 of the Dungeon (13, 7, D:3) a quokka corpse (skeletalised by now) (29, -15, D:3) a +0 dagger 5 stones a kobold skeleton (30, -8, D:3) a +0 falchion of protection a +0 leather armour (30, -3, D:3) a bat skeleton (34, -9, D:3) a +0 club a +0 mace an orc skeleton (34, -8, D:3) a +0 flail a +0 hand axe a +0 leather armour (34, 3, D:3) a staff of fire (35, -9, D:3) a +0 hand axe (36, -14, D:3) a +0 dagger 5 stones (36, -13, D:3) a +0 hand axe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 8, D:3) a parchment of Gloom (44, -14, D:3) a ball python corpse (skeletalised by now) (46, -11, D:3) a +0 whip (48, -22, D:3) a +0 dagger a +0 sling (49, -7, D:3) a +1 flail of holy wrath a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -6, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) (57, 3, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (0, 2, D:4) a +0 short sword a +0 leather armour an iguana corpse (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (2, -33, D:4) a +0 chain mail (2, -1, D:4) a +0 short sword (3, 0, D:4) a +0 hand axe (11, -24, D:4) a +0 club a +0 sling a +0 leather armour a goblin corpse (skeletalised by now) (12, -24, D:4) a +0 hand axe a boomerang an orc corpse (skeletalised by now) (15, 8, D:4) a hobgoblin skeleton (17, -10, D:4) a +0 robe (18, -30, D:4) the +2 robe of Uthiruon {rF+ Dex+5} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (18, -15, D:4) a +0 falchion (23, -17, D:4) a +0 leather armour a stone a +0 whip (27, 15, D:4) a +0 dagger (28, -16, D:4) a hound skeleton (40, -23, D:4) a +0 dagger (41, 3, D:4) a +0 leather armour (49, -30, D:4) a +1 trident of venom (50, -31, D:4) a quokka corpse (skeletalised by now) (57, -31, D:4) 6 poisoned darts (58, 0, D:4) a +0 club (59, -23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (60, 1, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (4, -16, D:5) a dart slug corpse (16, 1, D:5) a parchment of Call Imp (21, -14, D:5) a +0 rapier the Necropolis (0, 0, Necropolis) the +2 dagger of Uncertain Death {chaos, Str+3} Str+3: It affects your strength (+3). (unseen) (0, 1, Necropolis) 12 gold pieces (1, 0, Necropolis) a scroll of teleportation (1, 1, Necropolis) 2 potions of mutation (1, 6, Necropolis) 13 gold pieces (3, -26, Necropolis) a potion of berserk rage (6, -25, Necropolis) a parchment of Call Canine Familiar (6, 1, Necropolis) 12 gold pieces (7, -25, Necropolis) 2 scrolls of teleportation (7, -24, Necropolis) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (7, 12, Necropolis) 11 gold pieces (8, -25, Necropolis) 13 gold pieces (8, -24, Necropolis) a lupine talisman (11, -26, Necropolis) a potion of berserk rage (12, 7, Necropolis) 13 gold pieces (12, 12, Necropolis) the +2 dagger of Fedhas, Riding {chaos, *Rage ^Fragile rPois rN++ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (12, 13, Necropolis) 10 gold pieces (13, 12, Necropolis) a potion of heal wounds (13, 13, Necropolis) the +0 spear "Goethij" {chaos, rN+ Str-4 Dex+3 SInv} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (33, 4, Necropolis) a potion of enlightenment (33, 9, Necropolis) the +1 halberd of Honesty {freeze, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (34, 6, Necropolis) 7 large rocks (35, 4, Necropolis) a large rock (38, 5, Necropolis) a large rock (39, 5, Necropolis) a stone (39, 9, Necropolis) a large rock