Dungeon Crawl Stone Soup version 0.35-a0-1260-gd5ee18ab00 (webtiles) character file. Game seed: 5236864223251193287 215 PBD the Chopper (level 5, 0/41 HPs) Began as a Demonspawn Fighter on Oct 9, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:21 (2277 turns). PBD the Chopper (Demonspawn Fighter) Turns: 2277, Time: 00:02:21 Health: 0/41 AC: 6 Str: 18 XL: 5 Next: 60% Magic: 5/5 EV: 9 Int: 8 God: Gold: 116 SH: 4 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, brilliant, lethally poisoned (0 -> -20) A: powered by death 1, sturdy frame 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles h - a throwing net (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - the +0 pair of gloves of Noon {Hurl, rF+++ Will- Regen+ Str-3 Dex+3} (You found it on level 2 of the Dungeon) rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. i - a +0 pair of gloves Jewellery d - a ring of protection from cold (worn) f - an amulet of magic regeneration g - an amulet of faith Wands e - a wand of paralysis (8) Scrolls c - a scroll of vulnerability {unknown} t - a scroll of teleportation h - a scroll of fear {unknown} Potions m - a potion of might Skills: - Level 3.1 Fighting + Level 5.2 Axes - Level 2.8 Armour - Level 2.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 63% 1 Blink Tloc 0% N/A 77% 2 Fugue of the Fallen Necr 0% N/A 94% 3 Stone Arrow Conj/Erth 0% 3d7 94% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your movements are less encumbered by armour. (ER -4) Message History You are confused. You feel invigorated. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You feel sick. The water moccasin completely misses you. You feel less invigorated. You feel less confused. You feel sick. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You slash the water moccasin! You kill the water moccasin! You die... .###.##.#..### .###.##......# .##..##..###.### .....#...# #...# ######..######'#### #......###........# #.########........+ ...†.....#........# #........#......@.# #........#........# ##########....)†..# #........# #:........$# #....#....... #....#........ #....#.....[... #... #........< There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) A clockroach (D:3) An orc wizard (D:3) 4 gnolls (D:3) 5 adders 2 ribbon worms 4 dart slugs 10 orcs (D:3) 5 endoplasms 11 hobgoblins 8 jackals A quokka (D:2) 9 ball pythons 5 bats 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:3) 3 rats (D:2) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Reached skill level 2 in Axes 175 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 175 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 779 | D:2 | Identified the +0 pair of gloves of Noon {Hurl, rF+++ Will- | Regen+ Str-3 Dex+3} 948 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 948 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1004 | D:2 | Reached skill level 3 in Axes 1009 | D:2 | Encountered Terence 1146 | D:2 | Found a faded altar of an unknown god. 1726 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1729 | D:3 | Reached skill level 4 in Axes 1991 | D:3 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 1991 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2208 | D:3 | Reached skill level 5 in Axes 2252 | D:3 | Encountered a water moccasin 2277 | D:3 | Killed a water moccasin 2277 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, st_stairs_11, moated_statue D:2: layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, basic_altar, uniq_terence D:3: minmay_recursive_quarters, layout_basic, gammafunk_temple_overflow_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 5 | 5.2 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 110 | 86 || 196 Melee: War axe | 115 | 130 || 245 Drink: Curing | 1 | 1 || 2 Might | | 1 || 1 Brilliance | | 1 || 1 Ambrosia | | 1 || 1 Read: Teleportation | 1 | || 1 Armour: Scale mail | 91 | 102 || 193 Dodge: Dodged | 46 | 52 || 98 Block: Buckler | 18 | 26 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2349 | 2194 | 155 | 47 | 1640 | 3 | 783.0 | Dungeon | 2349 | 2194 | 155 | 47 | 1640 | 3 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 950 daAuts D:1: 788 daAuts D:3: 611 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+