Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 12984055310845936796 11 PBD the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Fighter on Oct 16, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:08 (118 turns). PBD the Trooper (Demonspawn Fighter) Turns: 118, Time: 00:00:09 Health: 19/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 8 God: Gold: 30 SH: 4 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of lignification {unknown} f - 2 potions of curing {unknown} Skills: - Level 3.0 Fighting + Level 2.6 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You miss the adder. The adder is heavily wounded. You block the adder's attack. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder completely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.... #...# ###...# .....# #...# ###### ##...##...... ..###............ ................. .<.#..#@###...... ...<....w........ ......#.......... ###......##...... #.# ##.. ..... #. #.# .. . # .. . ... You could see a dart slug. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 107 | D:1 | You fall into a shaft and drop 1 floor! 118 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 118 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 118 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, nicolae_grassy_gnolls D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 14 Melee: War axe || 14 Armour: Scale mail || 13 Dodge: Dodged || 3 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 83 | 2 | 62.0 | Dungeon | 124 | 124 | 0 | 0 | 83 | 2 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+