Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 15425685704603176042 146 PBD the Chopper (level 5, 16/41 HPs) Began as a Demonspawn Fighter on Oct 17, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (1573 turns). PBD the Chopper (Demonspawn Fighter) Turns: 1573, Time: 00:00:41 Health: 16/41 AC: 12 Str: 18 XL: 5 Next: 6% Magic: 5/5 EV: 8 Int: 9 God: Gold: 136 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: sanguine armour 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - an amulet of wildshape Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} Potions m - 2 potions of might f - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting + Level 4.9 Axes - Level 2.6 Armour - Level 2.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 86% 1 Summon Small Mammal Summ 0% N/A 86% 1 Call Imp Summ 0% N/A 94% 2 Mercury Arrow Conj/Alch 0% 2d5 94% 2 Call Canine Familiar Summ 0% N/A 99% 3 Eringya's Surprising Cr Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Spells you cast may paralyse adjacent enemies. Message History You kill the orc! You barely miss the invisible orc wizard. The invisible orc wizard hits you. Your blood congeals into armour. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An invisible orc wizard is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An invisible orc wizard is nearby! An invisible orc wizard is nearby! You completely miss the invisible orc wizard. Your blood armour dries and flakes away. The invisible orc wizard hits you. Your blood congeals into armour. The invisible orc wizard hits you but does no damage. You closely miss the invisible orc wizard. The invisible orc wizard hits you but does no damage. You slash the invisible orc wizard! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You hit the invisible orc wizard. You feel a bit more experienced. You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...............# #.#. #####...######.# ##.#.# #......# #.# ..>..##.#....######.# #............#...##.# #...#........#...##.# #...#.#......#...##.# #..)#.#...........#.# #..)@.............#.# ##.)#.#..÷......<.#.# #..#...............÷ #..#......#..##....# #..#.##......##....# #..#.##.#.#......... #..#.##.#.#..##....# .....##.#........... ####......##.#.## There were no monsters in sight! Vanquished Creatures An orc wizard (D:2) Natasha (twice) (D:2) 5 dart slugs 4 orcs (D:2) A ribbon worm (D:2) 3 hobgoblins 8 jackals 6 quokkas 4 ball pythons 6 bats 7 endoplasms 6 frilled lizards 2 goblins (D:1) 2 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 85 | D:1 | Reached skill level 2 in Axes 100 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 100 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 253 | D:1 | Reached skill level 3 in Axes 516 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1334 | D:2 | Encountered Natasha 1343 | D:2 | Killed Natasha 1344 | D:2 | Reached skill level 4 in Axes 1344 | D:2 | Reached XP level 4. HP: 17/35 MP: 4/4 1434 | D:2 | Encountered Natasha 1446 | D:2 | Killed Natasha 1573 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1573 | D:2 | Reached XP level 5. HP: 16/41 MP: 5/5 1573 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 4 | 4.9 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 131 | 23 || 154 Melee: War axe | 153 | 38 || 191 Armour: Scale mail | 111 | 27 || 138 Dodge: Dodged | 59 | 8 || 67 Block: Buckler | 38 | 8 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1631 | 1605 | 26 | 0 | 1242 | 2 | 815.5 | Dungeon | 1631 | 1605 | 26 | 0 | 1242 | 2 | 815.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 913 daAuts D:1: 717 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+