Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 8689704632397736948 18 PBD the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Oct 27, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:17 (281 turns). PBD the Trooper (Demonspawn Fighter) Turns: 281, Time: 00:00:17 Health: 15/24 AC: 6 Str: 16 XL: 2 Next: 42% Magic: 2/2 EV: 7 Int: 8 God: Gold: 39 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} Potions m - 2 potions of might Skills: - Level 3.0 Fighting + Level 2.9 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, rarely releasing foul flame when damaged in melee. Message History The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# ######### ..# #####.......###...### ####........#...@†:..... .....###.##.#.........## ##.<.###.##.......##.... ##..#.##.####.....# .## ...###.#.. ...:....# .#..#.######.......... .....#######.#####.##. ...##........ ... # ............. .##. There were no monsters in sight! Vanquished Creatures An adder (D:3) A dart slug (D:1) An endoplasm (D:3) 2 jackals (D:1) A bat (D:3) A goblin (D:2) A hobgoblin (D:2) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 281 | D:3 | Gained mutation: You are faintly shadowed, rarely releasing | foul flame when damaged in melee. [demonic ancestry] 281 | D:3 | Reached XP level 2. HP: 15/24 MP: 2/2 281 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, minmay_cut_off D:2: layout_rooms D:3: layout_loops_cross Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Axes | 2 | 2.9 Armour | 2 | 2.6 Shields | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 37 Melee: War axe || 37 Armour: Scale mail || 49 Dodge: Dodged || 20 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 270 | 28 | 0 | 171 | 3 | 99.3 | Dungeon | 298 | 270 | 28 | 0 | 171 | 3 | 99.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 102 daAuts D:3: 99 daAuts D:1: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+