PaleGreenWind Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (5, -23, D:1) a bat corpse (skeletalised by now) (11, -6, D:1) a +0 robe (13, -4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, -2, D:1) 7 stones (15, 5, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -5, D:1) a ball python corpse (skeletalised by now) (37, -5, D:1) a rat corpse (skeletalised by now) (44, -18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 7, D:2) a +2 ring mail of fire resistance (9, 9, D:2) a +0 helmet (12, -5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -3, D:2) a frilled lizard corpse (skeletalised by now) (24, -1, D:2) a +0 scale mail (26, 6, D:2) a +0 flail Level 3 of the Dungeon (3, -36, D:3) an adder corpse (skeletalised by now) (5, -8, D:3) a parchment of Fulminant Prism (11, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, -29, D:3) a +0 short sword a stone (21, -11, D:3) a +0 plate armour (22, -9, D:3) a bat skeleton (40, -25, D:3) a frilled lizard skeleton (42, -12, D:3) a +0 ring mail (46, -14, D:3) a +0 leather armour (54, -30, D:3) a +0 ring mail Level 4 of the Dungeon (18, -10, D:4) an adder corpse (skeletalised by now) (19, 10, D:4) a +0 club (21, -5, D:4) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -5, D:4) a +0 whip an orc corpse (skeletalised by now) (23, 24, D:4) a jackal corpse (skeletalised by now) (24, 24, D:4) a jackal corpse (skeletalised by now) (26, 1, D:4) a +0 robe (32, 5, D:4) a +0 short sword a stone (40, -6, D:4) a +0 long sword (42, 3, D:4) a +0 chain mail (46, 6, D:4) a ball python skeleton a ball python skeleton (48, 29, D:4) an adder skeleton (55, -2, D:4) a +0 robe (63, 2, D:4) the +7 sling of Pride {drain, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. Level 5 of the Dungeon (5, 1, D:5) a +0 falchion (12, -5, D:5) a +0 flail (18, 2, D:5) the +1 leather armour of Ronlemm {^Contam rPois rN++ Will+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (26, -9, D:5) a +0 ring mail (29, -3, D:5) a +0 robe (31, -7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (57, 2, D:5) a +0 long sword Level 6 of the Dungeon (34, -45, D:6) a +0 dagger (39, -21, D:6) a +0 mace a +0 leather armour a +0 club (40, -21, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton (42, 2, D:6) a water moccasin corpse (skeletalised by now) (59, -28, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 long sword (1, 1, D:7) a +0 robe a +0 hand axe (2, 2, D:7) a +0 robe a +3 long sword (3, 4, D:7) a +0 leather armour a +0 club (4, -1, D:7) a +0 robe a +5 hand axe of freezing (6, -4, D:7) a +5 short sword a +0 robe (6, 3, D:7) a +0 robe (14, 9, D:7) 11 gold pieces (17, 10, D:7) a +0 orcbow (20, 14, D:7) a scroll of vulnerability (25, 6, D:7) a scroll of immolation (26, 4, D:7) a +0 spear (28, -1, D:7) a +2 short sword (still there?) a +0 robe (still there?) (32, -10, D:7) 15 gold pieces (32, 3, D:7) a +0 spear a +0 robe (32, 4, D:7) a +0 long sword a +0 robe (41, -8, D:7) 14 gold pieces (43, -3, D:7) 6 gold pieces