Parzival Level 1 of the Dungeon (2, 0, D:1) a +0 whip (3, -24, D:1) a cursed ring of fire {(Curse: *Drain)} (3, -23, D:1) a +0 club (3, -18, D:1) a scroll of random uselessness (4, -23, D:1) a +0 trident (4, 1, D:1) a +0 club (12, 9, D:1) a +0 club (14, -10, D:1) a cursed ring of positive energy {(Curse: *Slow)} (15, 26, D:1) a cursed +2 buckler of fire resistance {(Curse: *Corrode)} (23, -20, D:1) a +0 hunting sling a +0 club (23, 2, D:1) a +0 leather armour (25, 3, D:1) a +0 spear (42, 23, D:1) a potion of lignification (43, -22, D:1) a scroll of random uselessness (43, -18, D:1) a +0 dagger (45, 2, D:1) a +0 leather armour (46, 10, D:1) a +0 mace (47, -20, D:1) a +0 club (47, -19, D:1) a +0 mace (48, -20, D:1) a +0 club (52, -18, D:1) 3 scrolls of random uselessness (54, -27, D:1) a scroll of random uselessness (62, 31, D:1) a +0 club (64, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (13, -1, D:2) 2 chunks of flesh an adder skeleton (19, -4, D:2) a +0 leather armour (22, -4, D:2) a potion of berserk rage (37, -32, D:2) a cinder newt skeleton (39, -39, D:2) an adder skeleton (43, -33, D:2) a +0 falchion (49, -43, D:2) a cinder newt skeleton (50, -37, D:2) a leopard gecko skeleton