Dungeon Sprint DCSS version 0.06.7.4-82-gfbd693def4 (webtiles) character file. Game seed: 12825641857741187520 2 Parzival the Unbeliever (level 1, -1/24 HPs) Goblin Demonspawn. Began on Apr 9, 2025. Slain by a jackal (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:24 (22 turns). Parzival the Unbeliever (Goblin Demonspawn) Turns: 22, Time: 00:00:25 Health: -1/24 AC: 3 Str: 8 XL: 1 ^: 5 Magic: 2/2 EV: 14 Int: 6 God: Gold: 0 SH: 0 Dex: 6 Spells: 2/3 levels left rFire . . . Slash x a - +0 long sword rCold . . . Pierce . (weapon restricted) rNeg . . . Bludgeon . b - +0 leather armour rCorr . . . Vision . (no helmet) rPois . NoTele + (no cloak) rElec . (no gloves) MR ..... (no boots) HPRegen 0.18/turn (no amulet) MPRegen 0.12/turn (no ring) Stlth +......... (no ring) @: no status effects A: small, stagnant stats, goblin's greed, low mp (MP -15%), mutation resistance 1, god's pity 2, soft flesh a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 4.2 Dodging - Level 2.6 Stealth + Level 1.9 Spellcasting - Level 2.6 Fire Magic + Level 4.6 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Fire 3 (30) 17% 1 29-49 Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex 0 (100) 45% 1 29-49 Blink Tloc N/A 58% 2 69-109 Conjure Flame Fire 3 (100) 45% 3 109-169 Call Chameleon Summ 0 (200) 83% 3 109-169 Mephitic Cloud Pois/Air 0 (100) 83% 3 109-169 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your stats never grow through leveling. You are small and have problems with some larger weapons. Your goblin ancestry allows you to find more gold. (+20 %) Your magical capacity is low. (-15% MP) You are somewhat resistant to further mutation. The pity of the gods increases the power of your passive and invoked divine abilities. Your soft flesh is weak to deep cuts. Heavy manmade armour will nullify this weakness. (rSlashing-) Message History The jackal barely misses you. The jackal bites you but does no damage. x2 There is an open door to the Entrance Hall (Safe) here. The jackal bites you (2). * * * LOW HITPOINT WARNING * * * You hit the jackal (5). It is lacerated severely! You kill the jackal! Your Fighting skill increases to level 2! Your Long Blades skill increases to level 3! Unknown command. You barely miss the jackal. You hit the jackal but do no damage. The jackal is healthy. (6/6) HP The jackal bites you (4). * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the jackal. You hit the jackal (1). The jackal is heavily wounded. (3/6) HP The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you (3). You die... ##########++ #........... + #......#..# ####.##.......... ......†........... #+#####......#..#. #........... ####h#####+ #..h@...# #.......# #.......# #...<...# #.......# #.......# #.......# ######### You could see 2 jackals. Vanquished Creatures 2 jackals (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Parzival the Goblin Demonspawn began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 22 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Long Blades | 3 | 3.0 Dodging | | 4.2 Stealth | | 2.6 Spellcasting | | 1.9 Fire Magic | | 2.6 Invocations | | 4.6 Action || total -------------------------++------- Melee: Long sword || 7 Unarmed || 6 Armor: Leather armour || 4 Dodge: Dodged || 3