Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file. Game seed: 16418481970670755225 140 Pernach the Conjurer (level 5, 0/32 HPs) Began as a Gargoyle Conjurer on June 5, 2025. Slain by a gnoll bouda ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (2407 turns). Pernach the Conjurer (Gargoyle Conjurer) Turns: 2407, Time: 00:04:39 Health: 0/32 AC: 7 Str: 10 XL: 5 Next: 23% Magic: 0/9 EV: 10 Int: 21 God: Gold: 184 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ e - +1 hat rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 hat (worn) Jewellery f - a +4 ring of slaying (worn) Scrolls c - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} j - 2 scrolls of fog {unknown} Potions b - a potion of attraction {unknown} d - 2 potions of haste {unknown} g - a potion of moonshine {unknown} h - a potion of lignification {unknown} Skills: + Level 2.8 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray misses the gnoll. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The searing ray misses the gnoll. Your attacks no longer feel as feeble. The gnoll bouda closely misses you. The searing ray misses the gnoll bouda. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll bouda hits you with a +0 whip! You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip. You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll bouda attacks as it pursues you! The gnoll bouda barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is almost dead. Your attacks no longer feel as feeble. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 whip. You die... ..j.j...# #.# #.# #)# #.# #.# #.# #.# #.#######.####### #....<...j....... #########@####### #.# #.# #.# #.# #.# #.# ..# You could see a gnoll bouda. Vanquished Creatures A phantom (D:2) 2 gnolls (D:3) 3 adders (D:2) A hobgoblin (D:3) 3 quokkas 4 bats 4 endoplasms 4 frilled lizards A goblin (D:2) A kobold (D:2) 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pernach the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 503 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 507 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:2 | Reached skill level 1 in Fighting 1547 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/6 1591 | D:2 | Noticed a phantom 1638 | D:2 | Killed a phantom 1639 | D:2 | Reached skill level 5 in Conjurations 1639 | D:2 | Reached XP level 4. HP: 14/27 MP: 0/8 1843 | D:2 | Reached XP level 5. HP: 31/31 MP: 2/9 2055 | D:2 | Found a faded altar of an unknown god. 2407 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners D:2: layout_loops_corners, basic_ecumenical_altar D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, dk_noncrumbling_3, hex_medium Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.8 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 2 || 8 Cast: Magic Dart | 23 | 14 || 37 Searing Ray | 9 | 5 || 14 Use: Potion | 1 | || 1 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 4 | 5 || 9