Philip Level 1 of the Dungeon (0, 12, D:1) a +0 dagger (1, 7, D:1) 2 poisoned darts (23, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 34, D:1) a +0 dagger (26, 17, D:1) a frilled lizard corpse (skeletalised by now) (30, 10, D:1) a rat corpse (skeletalised by now) (34, 23, D:1) a +0 scale mail (35, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 14, D:1) a frilled lizard skeleton (43, 18, D:1) an amulet of guardian spirit (45, 8, D:1) a frilled lizard skeleton (46, 19, D:1) a +0 short sword (52, 8, D:1) a parchment of Scorch (53, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (3, -1, D:2) a ball python corpse (5, 1, D:2) a +0 whip (7, -3, D:2) a +0 scale mail (10, 2, D:2) a +0 dagger (22, 0, D:2) a rat corpse (40, -21, D:2) a +0 club (41, -19, D:2) a +0 dagger a goblin corpse (42, -21, D:2) a +0 club (43, -21, D:2) a +0 dagger a goblin corpse (44, -23, D:2) a +0 dagger (45, -22, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse (45, 4, D:2) a bat corpse